After nearly 15 years in development, multiple graphics engines, and no less than 4 developers on board, Duke Nukem Forever has now been released.
Does the game live up to the mammoth hype surrounding it, or has the iconic babe loving, alcohol imbibing bad ass become irrelevant?
Read on to find out!
Take-Two: "We know there have been some concerns from Borderlands fans about Take-Two’s Terms of Service. Maintaining transparency and confidence with the community here is always our goal, and we wanted to address some of these concerns."
Gearbox Software discusses Borderlands 4 for Nintendo Switch 2, covering co-op, movement upgrades, and seamless world design.
I like what they say here...And the graphics on the gameplay shown are insane!
"The Nintendo Switch 2 has been a joy to work with. It's VERY POWERFUL. It's an incredible machine in a very tight form factor."
"We don't feel like we're fighting the system. We feel like's the system's empowering us to make the best version of Boderlands 4 we can."
PAX EAST has officially confirmed that Blizzard and 2K Games are amongst the bigger names attending the show. This would be two of the bigger names to return to live U.S. shows since the Covid Pandemic.
Good to hear. Past couple of years the show floor is getting smaller & smaller, with more space everywhere. Food truck trucks made their way on to the expo hall floor last year. Haven't seen that since 2012.
Come in with low expectations, and you won't be disappointed. Duke Nukem Forever isn't necessarily a game that was 15 years in the making, as much as it is the sequel to Duke Nukem 3D that just so happened to take 15 years to be released.
Ok