During last week's GameCity event in Nottingham, IGN - and members of the Great British public - had the opportunity to go hands-on with a new section of Free Radical's upcoming drug-fuelled shooter Haze. Taking on the guise of a Promised Land rebel in the game's split-screen two-player co-op mode, they went up against beach-bound Mantel troops before working their way to a hotel on top of some cliffs.
The frame-rate (in the build IGN played at least) seemed rather temperamental, particularly during intense combat sections. However, this could have been down to the fact they were playing split-screen mode, doubling up the work for Sony's mighty PS3. Certainly, they've never experienced this kind of problem during previous single-player hands-on time, so IGN can only hope things are smoothed out prior to the game's release.
Certainly, while most of IGN's complaints should be fairly easy to rectify, IGN was left disappointed by Haze's relative lack of polish at this late stage. In terms of intensity and pacing the game still impresses, suggesting the groundwork for a truly solid FPS is there. Hopefully Ubisoft and Free Radical will have managed to iron out these last few niggles by the time Haze is released, and that the game proves to fulfill its awesome shooter potential.
"Unfortunately, the same can't be said for the interior of the hotel, which was disappointing to say the least. First of all, the graphics were hampered by some noticably low-res textures, making wall and objects throughout the lobby look lacklustre. What's more, some areas were sorely underlit and we were often plunged into darkness as we climbed stairwells, which proved to be more frustrating than tension building."
The title should be, "Haze Progress Report - "AAA prospects looking Hazey". See what i did there?
Haze is one of those games i've kinda just haven't been bothered about recently whereas i was psyched for it at first. But the article did say it was a solid shooter. Maybe something will spark my interest in it again
This game kinda went low-key, which is a shame. The devs realy promoted the game, but after a while it went dark.I still believe the little hickups can be fixed, but i also believe this game will be delayed.
AAA am confirmed
Ive aleady set myself up for dissapointment if there is any.