GameOn: FIFA 12 E3 2011 Hands-On Preview

GameOn Writes - "Before embarking on how our hands-on session went, let’s start by explaining the three most major components intended to make the gameplay more realistic. Firstly there is the ‘Player Impact Engine’. Aimed at improving the flow and momentum of a player whilst reducing animation bugs and clipping, this should provide a smoother and truer experience. Next we have ‘Precision Dribbling’, which allows for tighter control using just the left stick, while at the same time the AI player will be more aware of their space and surroundings to help find a way around their opponents."

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