ZeroTolerance Writes: I like to think of Duke Nukem Forever as the game that has single-handedly changed gaming forever, not necessarily in a good way, but in a way that has changed the way we work in this industry. I have never seen so much press about a game, and to be fair, there has never been a game that has taken over a decade to finally see the light of day. It almost feels surreal that I am actually playing this game, again not because it is so good, but simply because no one actually believed it would ever be released. Without further ado, I begin something I didn’t think would happen in my lifetime; I am about to review Duke Nukem Forever.
Duke Nukem Forever originally began its life as a sidescroller instead of a shooter back in 1996, and that canceled version has just been leaked.
Very cool, but i don't know how real this is... I'll check it out later to find out.
Duke Nukem Forever, the troubled FPS from Gearbox and 3D Realms, has been restored to more traditional 90s shooter thanks to a sweeping “remaster” mod
kinda of a misleading title.
Mod features:
Sprinting removed and faster player movement
Jump height increased
Swim speed is much faster
Player can now hold breath underwater for 45 seconds instead of 15
Weapon rebalance and screen shake when shooting removed
2/4 weapon limit completelly removed
Quicksaves (F5 by default)
Depth of Field removed and new post processing effects
Driving sections are now in first person perspective
yw.
Duke Nukem Forever, the infamous and controversial FPS from 3D Realms, apparently looked much better before launch, as modders discover various cut features
Wow, that advanced lighting makes a huge difference to the visuals. I get that Gearbox tried to slap everything together and release a finished product. But it seems like they cut out a lot of content that would have made the experience more enjoyable. That's a shame.