GrE writes, "Earlier this week I asked if you were sick of motion controls, and now I want to delve a bit deeper into that question. Microsoft, Sony, Nintendo, and even Apple keep pushing motion controls on gamers. Accelerometers and gyroscopes are finding their way into damn near every device tied to gaming. While the use of motion can certainly enhance the overall experience when it is well implemented, it can also be a large detraction when poorly integrated. Thus, are we just missing the point of motion controls?"
The Outerhaven writes: While I hold Bethesda's The Evil Within series as some of the best Survival Horror games available, it's clear that Bethesda has no intention of revisiting the series. While Capcom is still working on its Resident Evil series, I look back at the now-dead survival horror series from Bethesda, wondering why the series was left wide open, and yet still not revisited.
An OK horror series left behind. It had some great ideas, but it never knew how to play to its strengths. Instead, it came out like just another RE4 clone.
I would love for a third entry to come out, but it needs to learn to lean in on the psychological aspect and move away from the generic "pew pew" ideology at the center of the gameplay loop. It doesn't need to abandon it; it just needs to put it into better context, is all.
Also, try a first-person perspective instead. Too many 3rd-person games with nothing to offer but an avatar taking precious screen space. At least make it an actual option and not that janky-ass mess the second game pretended to have.
During a livestream on his personal Twitch channel, Rob Wiethoff (who voices John Marston in the Red Dead Redemption series) hinted at "exciting news" to be revealed next week. According to Wiethoff, the news will be announced "before Friday".
PS5/Pro/Switch 2 version of RDR2 seems most likely. I’d love a RDR3 but that seems years away
Their contracts are iron clas if they leak anything legit they are threatened with immense legal action.
My hopes for what this is are minimal its probably a meet and greet with the cast
I dont see why they would be involved in a upgraded version of rdr2 when the dialogue hasn't changed
"Back in the innocent days of 2010, A World of Keflings was a fairly popular successor to A Kingdom for Keflings. I even wrote about it a few times in 2012! But the world of humans moved on, and NinjaBee's city-building/adventure game was last seen on the ill-fated Wii U in 2014. Fast-forward to the dark year of 2025, and not only is A World of Keflings coming to Steam, but there's already a playable demo! Perhaps the cheerful, no pressure gameplay that the Keflings bring is just what we need nowadays," says Co-Optimus.
most people ae fine with motion controls especially if implemented correctly and more so if its an option. There is plenty of space for an alternative method. What people seem to not like is when it becomes too much of the focus.
very interesting read!
They need to stop trying to get us peeps who use k/m, and gamepads to use motion controls. We have been playing for many years with them and know how much better they are for video games. When I talk to gamers that do not like motion controls they usually want a video game that is like the holo deck on star trek. They say that until then controllers and keyboard and mouse are the best.
So until we can play games like that I do not think that core gamers will leave the controller.
Nobody wants to put the work into good motion controlled games because the casuals will eat it either way.
I'm all for an extra way to play a game, the thing I don't like is when a game is for motion controls only (although I see why some kinect games are like that).