VideoGamer: Child of Eden Review writes: "It's unavoidable; talking about Child of Eden with any kind of enthusiasm makes you sound like a pretentious twat. Tetsuya Mizuguchi's sensory spectacular is an ambassador for the age-old 'games as art' debate, an experience that panders to the highbrow with an interactive kaleidoscope of colour, shape and sound. And yet at its core, it's little more than a (very well disguised) on-rails shooter. Through rhythm, thought-provoking imagery and the lucid melodies of Genki Rockets, however, it manages to transcend the perception of what a game actually is."

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