Bleszinski: Xbox 360 isn't maxed out

Six years into its lifecycle, we haven't seen the best that Xbox 360 has to offer - and developers can still squeeze more out of the system.

That's according to Epic Game design chief Cliff Bleszinski, who said at E3 2011 last week that although it would be like getting "water from a stone", he still believed studios could push the hardware that little bit further.

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TheLastGuardian20102682d ago

this is why I don't get why people are in such a rush for a new gen. The consoles have alot of life in them, and it seems were just so hasty for this holy next gen.

Besides that, there's the logistic side to it all. For example; this gen has caused SO MANY studios to shut down because they couldn't keep up with the high production costs for AAA games. What do you think the next gen will bring? Even HIGHER production costs, resulting in more shut downs of studios.

The gaming industry has JUST begun to recover. This will be a giant step backwards for them. Sure, it might be nice for gamers to experience new tech, but it's just not smart for studios who are barely able to keep up as is.

Then there's the price factor. Seriously, I just bought a ps3, and I'm terribly excited for Vita. So what does that mean, the whole cross platforming becomes moot? What about the kinect I have? That becomes also trash, for the new kinect 2.0?

So does that mean the already HUNDREDS I've spent for my gaming platforms goes in the way side, for newer platforms that cost even MORE EXPENSIVE. I'm sorry but does that mean games go up in price as well? Just a while we heard of publishers wanting to return the 40/50$ title ranges. Does that mean we'll start to see 70-80$ games?

I'm sorry if I sound like a negative nancy but the next generation leaves so many question marks that it makes me afraid.

The gaming industry has just reported all time lows in sales. Our industry is on a crutch, and thinking that we'll bring in a new generation will just cripple this already fragile industry even more.

movements2682d ago ShowReplies(5)
I_find_it_funny2682d ago

just shows how much can be done with console hardware, without splashing on new GPUs and CPUs on PC every 3 years

TLG19912682d ago

every 3 years lol i dont know anyone who updates there pc every 3 years with new gpus, cpus or anything and can still play all the brand new games maxed out and most importantly, much better quality than consoles. dont get me wrong though i do love my consoles! :)

pr0digyZA2681d ago

Its because of those PC players that when the next gen finally happens you will see such a big jump, if PC people decided not to buy anything then things would remain the same, the more they buy the cheaper it will be. I also don't think that any of the consoles have reached their top point but I also dont think it ever will, there will always be that little bit more to get out. The problem for me is that the games seem to look better with each sequel than their previous game, but there isn't going to be that big leap forward unless new consoles come out.

LoVeRSaMa2681d ago

I have to disagree, I get a new PC every 2 years, tech jumps forward 2x a year, I cant stay that far behind :P

koehler832682d ago

I'm not in a 'rush' so much as I'd just like more. I realize the next generation is likely to be both the last console generation as well as the most insignificant step forward between console generations in video game history, with televisions being capped at 1080p for the time being.

However, I would at least like to take advantage of that resolution as a standard for all games, with 4x Anti-Aliasing minimum. And I'd like the hardware to be able to accomplish this without developers having to miss their children growing up to accomplish the necessary optimization to facilitate it.

In a perfect world, developers could just let their imaginations go wild and the hardware would just run it without issue. And there's really no reason why it shouldn't. "Get a PC!" you say. Well, I have one. This is how PC gaming should be, but the damn arms-length API are such a damn waste of that power.

gamingdroid2682d ago

If you had a faster console cycle and 100% backwards compatibility you would end up with cheaper average price and you wouldn't have to throw away your games.

Think about it:

a) if at launch you paid $300 for an Xbox 360 or $400 for a PS3, whatever savings could have been re-invested in a new console now (not adjusted for inflation)

b) new hardware right now even at the same price point as what is out there would be far superior in technology

c) frequent release cycle pushes console makers to release a much more competitive product instead of working within the limitations of the current. Gives them a chance to start fresh!

d) You don't have to give up your old games and I'm almost certain the old platform will be there in reduced price

You already see this, Nintendo is releasing a new console albeit they went the extreme low spec initially, but it illustrates my point perfectly. Faster cycles and cheaper consoles. Why pay extra for horsepower that has to be squeezed out, when a simple upgrade would give you a magnitude better performance!

Imagine if Nintendo had more competition, the price of the Wii would be much much lower.

It's like buying a high end PC, suggesting it is an investment. 6-12 months later, that investments looks like a dud, because that you are probably able to buy a computer for half the price that runs just as fast!

militant072681d ago

I want new generation because its enough
6 years, so old tech.

imagine what could they do with new generation.

nickjkl2681d ago

the same things they do now

there was a gameplay change when they went to the ps3

fluffydelusions2681d ago (Edited 2681d ago )

I game on PC and PS3 and TBH the graphical leap isn't enough to justify a new console just yet, at least not something affordable. That EPIC games demo used 3x580 cards. A single 580 card alone at the very cheapest is $520. So do the math. How much do you want to pay for a new console?

militant072681d ago

princ isn't big deal for money.

Ducky2681d ago

"The gaming industry has JUST begun to recover."

"The gaming industry has just reported all time lows in sales."

Isn't that kind of contradictory? O.o

Anyways, the problem with current-gen hardware isn't exactly the GPU/CPU, it's the limited memmory constraints.
Not all type of hardware upgrades makes it more difficult to develop a game. Having more memmory means the developers have more breathing room and don't have to crunch everything down.

frostypants2681d ago

Did you read what he said? He said it would be like squeezing "water from a stone". This is a BIG difference from "a lot of life left".

The bottom line is it gets harder and harder to squeeze smaller and smaller performance increases out of a given piece of hardware. It's a diminishing return. These consoles are clearly approaching the back-end of that trend.

As for Cliff, it's funny he should say that. From what I played of the Gears 3 beta, from a graphical standpoint it has hardly progressed at all since Gears 2. Yeah, I know, graphics aren't everything, but that's what we're talking about here.

SkittlesLikesPopcorn2681d ago

its because the consoles are 98% maxed out.. yeah they can squeeze more out of the system like u say... about .01% at a time. We can go for the next 50 years and they will still be "squeezing more out".

The improvements are barely noticeable. We need better hardware.

FunkMcnasty2681d ago (Edited 2681d ago )

@ LastGuardian, I wouldn't worry about not having enough time to enjoy your new Ps3 and 360/Kinect... Any evidence of next-gen consoles (aside from the Wii U) points to them releasing around 2013. So figure 2 years from now they might be available in stores, BUT, the big question is what titles will launch with them?? It's never a bad idea to wait until after the first year or 2 of a console's launch to reap the benefits of potential price reduction, plus two years after a console launch there will be a pleothora of decent games that you can grab pre-owned on the cheap.

+ Show (6) more repliesLast reply 2681d ago
theonlylolking2682d ago

Then please tell me why there isn't any AA in gears of war 3?

Shanks2682d ago

The X360 probably can't handle Gears 3 graphics with AA.

frostypants2681d ago

Not sure why the disagrees. If it could, they'd do it.

death2smoochie2681d ago

Nor can the PS3. Notice all the heavy graphical game son the PS3 do not use real anti-aliaising.
They use a post production process called MLAA instead.
These consoles have limited bandwidth and memory and AA and HDR for example use lots of it.
SO this is why you see more and more games using these "tricks" such as MLAA and NAO32 to save bandwidth and memory allocation.

How many games use REAL AA with graphic intensive PS3 games?
It's about the same number as Xbox360 games. Not very many.

MinusTheBear2681d ago

Uncharted 2 uses MSAA and is easily the best looking game on consoles, suck it.

frostypants2681d ago (Edited 2681d ago )

Nobody is saying the PS3 could apply "real" AA. I think most of us are saying BOTH Sony and MS are about ready for new consoles. That said, Uncharted 3 DOES use MLAA as you say. Who cares if it's a "trick"? All that matters are the results. Why doesn't Gears 3 do this? The answer is a combination of the idiotic continued use of the Unreal Engine and that the PS3 really does have a bit more juice than the 360. Hell, even disregarding MLAA Uncharted 3 is looking a lot prettier than Gears 3. It is what it is, man.

Shaman2681d ago

Because AA in UE3 games makes little sense.The fact that Gears 3 is less jagged than its predecessors who use 2xMSAA tells you something.Problem is that their AA(because rendering pipeline flaw) is applied before whole geometry pass,thus alot of edges don't get AA at all.It will be interesting to see if Epic uses some kind of post process AA in the end.

Grenadan2682d ago

stating the obvious doesnt make him fanboy

captain-obvious2682d ago (Edited 2682d ago )


i like how he said that he maxed it out with gears 2
and then he said he didnt
and now he is like its never maxed

its like the 360 get MORE headroom the better the graphics are

this guy is lying a douche

qwertyz2681d ago (Edited 2681d ago )

look at the graphical difference between gears 2 and gears 3. gears 3 looks better in EVERY WAY and its a pretty big leap. the beta looked way better than gears 2 campaign and the campaign looks even better than the beta. looks like they're really pushing it this time. I'd say gears 2 probably used at most 50 percent of the consoles power.

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