Clive Barker's Jericho is an inconsistent first-person shooter, alternating between moments of pure, atmospheric greatness and irritating design paradoxes that suck the fun out of the gameplay. For every incredible set piece--a battle in a Roman gladiator arena, fearful attacks by ghostly children--there is a frustrating sequence that puts every shortcoming in the game proudly on display. There's a lot going on, and sometimes it comes together exquisitely. More often, Jericho's various elements get in the way of one another, creating a game you'll love one moment and hate the next.
Its pretty much confirmed that this game is not for everybody as its pretty evident on how each reviewer seem to complain about VERY different things that the previous and each one seem to praise what the previous one complained about
still even with its issues its a pretty good deal on the PC for only 40 bucks
and it's a must NOT buy for me, game is crap.
Agree that there are some inconsistency but this game isnt bad at all. It is worth it. The atmosphere and story are awesome. Only the execution is bad sometimes. but its really enjoyable.
October and november are way too crowded with big name games (especially FPS) for a game like this to actually compete and make sales. This is probably a back burner title (at best) on everyones list of games to play right now.
Also, Clive Barker is the last person we need as a spokesperson for the "games are art" movement. Everything is art to a certain degree, but Jericho is not commendable art and that's what the game industry really needs to juxtapose video games with movies.
finished it yesterday on xbox360 on hard difficulty (which was rather easy...) and now i'm playing history missions because of the achievments. I liked the game, it had its flaws, but overall it was good. 8/10 from me.