Have you seen us? Find out which games were conspicuously absent from this year's show.
Looking for exciting new VR games? Summer isn't the best time, but even so, here are all the new VR games launching this July.
Hey Survivors! Tymon here, your favorite Dying Light Franchise Director.
It's been an absolutely wild month here at Techland! We're in the thick of what I'm calling the "Summer of Dying Light," delivering updates and big news across all three Dying Light games. Just a few weeks ago, we dropped the first gameplay for Dying Light: The Beast, revealed its release date, and kicked off pre-orders (if you haven't seen it, check out my last dev blog). I'm incredibly proud of what we're building with The Beast - it’s the culmination of more than 10 years of experience in open-world survival horror!
But here's the thing: we never forget where we came from. That's why, this week, we're not just looking forward - we're rolling out significant updates for both the original Dying Light and Dying Light 2: Stay Human. We promised to support our games for a long time, and we're committed to continuing that support, right through and beyond the launch of Dying Light: The Beast.
Two Point Museum is getting its first DLC next month, with curators gaining over forty more exhibits to display and many new items to decorate with.
They forgot to add Half Life EP3 to the list, its slowly beginning to turn into a Shenmue 3 kind of missing. Almost 7 years now since HL2 & 4 years since EP2. Come on Gabe just give us some kind of update on the game status FFS!
FFvXIII is slowly becoming a joke as is Max Payne 3. Defo agree on Last Guardian, that absence made me cry the most.
the getaway 3 eight days and eyeidentify and eyepets and friends werent there either shame about ffvs 13 agent the last guirdian wernt there expect ffvs 13 and the last guirdian at the tokyo game show in september
Agent wont come out until the next Xbox comes out it will be a launch title
What happened with The Last Guardian? Besides that I really wanted to see what they did with Sorcery, instead we got Fable the journey. I hope Sorcery utilizes the Navigation controler, or maybe also has the option to use a second move for movement.