210°

E3: Insomniac's Price Talks Going Multiplatform With Overstrike

Gamasutra: "Although independently-owned Insomniac has been developing exclusively for PlayStation hardware for a number of years, doing a multiplatform game was "something we'd been talking about quite a while," studio president and CEO Ted Price tells Gamasutra.

"In this generation there's much more parity between platforms in terms of sales than there has been in previous generations," he says. That made it a good time to work on Overstrike, the four-player co-op shooter the studio announced at E3.

"We knew this was a direction we wanted to go; we planned for it, and with Overstrike it was designed from the very beginning as a multiplatform game," he explains."

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gamasutra.com
MaxXAttaxX5124d ago (Edited 5124d ago )

The only bad move would be the fact that it's a shooter and not "girl with a stick" like they said before, haha.

As long as it's something different and unique from the shooter norm then I have no problem.

I'm already liking the fact that it has "stylized characters with fun weapons and gadgetry". That's Insomniac's signature :)
Captain Qwark's chin(from R&C) came to mind when I saw Overstrike's main character. Although he's a bit more realistic than Qwark, of course.

MaxXAttaxX5124d ago

I just read an interview where Ted Price says it'll be a "third person action game".

Phew! It's not an FPS :D

stephmhishot5124d ago

Nope, even if the game only sells 20,000 copies on the 360 it is probably a success considering how easy it is to develop a game for it. If going multi-plat was a money waster, there's no way Square Enix would have continued to go down that path, since you know, they love money.

Biggest5124d ago

20,000 copies, ehh? You seem smart.

Somnipotent5124d ago

why? because they made a multiplatform game? boo hoo. get off the fanboy wagon dude, insomniac is one of the best developers out there. they have two exclusives coming to ps3 in the fall. fanboys suck.

gaden_malak5124d ago

Absolutely astounded by the reaction these moronic fanboys have to this.

+ Show (1) more replyLast reply 5124d ago
user83971445124d ago

The only fact that I'm not bitching that they went multiplatform for the only fact that they going to make more money that way.

SoapShoes5124d ago

Not necessarily true... Heavenly Sword sold far better than Enslaved, sometimes the hype of being exclusive(coupled with good productions) is enough to propel it higher than it could have gone as a multiplatform game.

Graphics5124d ago

How many years has HS been out and how many months has enslaved been out?.......................... ....................

user83971445124d ago

You are right but they really deserve more money, hopefully they just make this game and go back to PS3 exclusives. I wish all PS3 owners would buy their games.

SoapShoes5124d ago

@Graphics, HS still beat out Enslaved even in its first few months. HS did take awhile to take off but it didn't tank nearly as much as Enslaved. Enslaved needed to be reduced in price almost immediately after it came out.

ReservoirDog3165124d ago

There's a difference though. The HS makers (I forget) were whining through the whole development that they hated the PS3. They just kept doin it. Wouldn't stop. Then it came out at a bad time. And the reviews were mixed. That's Enslaved.

Insomniac are classy developers with a LOYAL fanbase that goes back to the PS1 days (though I picked up on them in the PS2 days) and they're gonna make a good game. They won't badmouth the PS3, 360, Wii, Wii-U or anything. They're one of those companies that deserves the best.

Enslaved was just kinda doomed. Pretty good game but it just had everything against it. Insomniac won't put themselves in that spot.

+ Show (1) more replyLast reply 5124d ago
VampiricDragon5124d ago

the game doesnt even look interesting

Its a mindless shooter to appeal to the masses to make money. Nothing more

No Way5124d ago

Wait .. you've only seen one video on the game..?
How can you say it doesn't look interesting with nothin really shown.
And, what about Resistance? That is just another shooter game, is it not?

What's the difference? Other than this one being multi-platform?

-Alpha5124d ago (Edited 5124d ago )

Disappointed that it's another shooter, but I am liking that it's at least a light-hearted game. Clear influences from Valve and The Incredibles, which isn't bad. I wish they could redo Spyro

MaxXAttaxX5124d ago (Edited 5124d ago )

I'd give Insomniac's own signature credit before mentioning those two when it comes to influence.

Although it does remind me a bit of the Incredibles when it comes to the team.

Biggest5124d ago

The interview setting was the most Incredible-like. I am interested in the game. The differing styles of the team members give me the vibe that Insomniac may try to improve on the controls of Mirrors Edge and Brink. I hope my random thought is correct.

MaxXAttaxX5124d ago

Mirror's Edge and Brink were in first person.

Overstrike is going to be a "third-person action" game.

The_Firestarter5124d ago (Edited 5124d ago )

Who the hell approved this story? The link doesn't direct to the story, but to the thumbnail of Ted Price. No quality control?

Whatever, besides that I am disappointed to see Insomniac go multi-platform. This generation is all kinds of effed up. >__>

Klaykid1235124d ago (Edited 5124d ago )

WTF is this? LOLOL How was this approved?

jack_burt0n5124d ago

LMFAO......................... ................

N4G at its journalistic finest, the level of writing skill from this article has been the best on N4G for at least a year.

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140°

Insomniac Collectively Decided to "Double Down on Story-Driven Character Action Games"

Insomniac's Ted Price talks about the ballooning game development costs, and how it was a studio decision to focus on single-player games.

Cacabunga96d ago (Edited 96d ago )

Wise decision, but give up a little on spiderman please as well

darkwalker96d ago

In other words, Sony forced them lol.

isarai96d ago

Literally only ever made sp games even when they left sony 🙄😒

-Foxtrot95d ago (Edited 95d ago )

Not really. These days it would be more believable if you found out Sony tried to force them do generic live service slop

isarai95d ago

Which they did and cancelled it, thank goodness 😆

Inverno96d ago

I'll be that guy. Their writing needs work cause the story in both Spiderman games were pretty bad. I'm all for more SP games, I prefer em, but man is writing in games in general just gawd awful.

Extermin8or3_96d ago

First spidermans writing was fine, second hand some points where it could have been better and based on the leaks due to the hack alot of content for cut for whatever reason. Had it managed to stick to the story that was originally written without the sometimes frankly weird changes that were made - it would have been much better written.

Inverno96d ago

I thought the first game was too crowded and the characters that should've gotten more attention didn't get enough due to having a rushed Sinister 6 inclusion. But hey thnx for the reply rather than just hitting the disagree.

-Foxtrot95d ago

"enough due to having a rushed Sinister 6 inclusion"

It wouldn't be so bad if they continued this development in background of Spiderman 2 so when Spiderman 3 comes you had the Green Goblin and the Sinister Six as the end goal.

Oh but no...they decided to have Kraven kill most of them off screen and them kill Kraven off at the end when he was part of the original Sinister Six in the comics, how dumb can you get.

Flewid63896d ago

This isn't even the consensus on these games.

-Foxtrot95d ago (Edited 95d ago )

Depends on what game

First Spiderman had a great story

Miles Morales was alright changing the Tinkerer, giving them a brand new origin as Miles old friend to give him a villain over creating his own original villain (which he REALLY needs, even in the comics) was pretty silly. Some of her decisions, writing wise, in the game just made no sense where her sacrifice in the end didn't feel earned.

Spiderman 2...I'll give you that one. They tried to include far too many things story wise and they just couldn't spin that many plates. Harry's return, friction with MJ, Miles, Miles friends and Family, Hailey, Venom, the Symbiote war, Kraven and his Last Hunt. It just felt all over the place and Peter didn't to really shine like he did in the first game.

Extermin8or3_95d ago

Second game was subject to loads of cuts which is why the story feels off I think. https://youtu.be/VEONGKG1gL...

Travesty96d ago

Where are the days where we could have both a really good story and a really fun multiplayer without sacrificing one of the two.. It doesn’t have to be a live service title to be multiplayer. I understand there’s a lot of work that goes into keeping up with it, but still.

Inverno96d ago

Those days were left on the PS360 era. I spent too much time during my depressed teenage years playing and sucking at Uncharted 2. I know people really enjoyed the Gears MP too, and Halo doesn't need to even be explained. Some games did it right, too many tacked it on, and F2P ruined it all.

isarai96d ago

I think the main problem is that everyone overthinks the multiplayer. It doesn't have to be some Grand live service game with season passes and a giant open world map with a Battle Royale mode.

Show all comments (19)
430°

Insomniac "Most Stressful Period" Was When They Moved Away From Working With Sony, Claims Founder

Ted Price, soon-to-be-retired CEO and founder of Insomniac Games talks about the most stressful time he had at the studio.

130d ago
LG_Fox_Brazil129d ago

Working with EA must have been quite an 'experience' I imagine

Cacabunga129d ago

The game Overstrike/Fuse was way below average. The best thing they made was Sunset Overdrive which only got attention for being xbox exclusive. I never played it and I’d they port it to PS i would def try it.

I want Insomniac to go back to Ratchet ad Resistance

darthv72129d ago

I keep hoping that Ms will loosen up the reigns on SSOD. It really deserves more attention. It sucks it was not one of the FPS boost titles as it really is a different game when running in 60fps. I cant play it on my XB anymore after playing it on my steam deck in higher frame mode. If Sony and Ms put aside their differences and brokered a deal... this is one I feel would do extremely well on PS.

Master of Unlocking129d ago

IKR. Why we still haven't had a Resistance HD Collection and a Ratchet & Clank HD Collection for the PS4 & PS5 is beyond me.

Profchaos128d ago (Edited 128d ago )

Sunset overdrive was a really fantastic game but the Xbox crowd just didn't get behind it as it sold abysmally.

It's on PC at least making it a bit more accessible.

I recall buying a cheap x1 during a retail firesale for halo 5/MCC as a way to play the Xbox exclusive games before gamepass and the only first party game that impressed me that gen was sunset it's like Spyro, Tony hawk and a third person shooter had a baby it's pure insomniac allowed to go nuts.

I actually think some of Spider-Man to an extent owes the lessons learnt by insomniac on sunset

I hope we do see a port with Microsofts strategy now I'm sure it's possible

darthv72129d ago

I can see where he's coming from. After working with someone for so long, building up a report and all... going out and having to work with others they had no experience with can be stressful. They made it through, and did a few different games in the process. One of which was a partial inspiration for how they would approach Spider-Man later on. And it's one that doesn't get enough recognition for how balls to the wall fun it is.

goken129d ago

That’s one way to look at it.

Another would be after working with MS. they not only returned to work with sony, they even decided to join them.

Dandizzle129d ago (Edited 129d ago )

if you have ever wrestled with a xboxdev kit you might understand why

darthv72129d ago

Hmm.... working with EA and working with MS. one is a bit more flexible than the other. i'll let you decide on which is which because one let them make a game THEY (IG) wanted to make and the other was a game they were tasked with making.

Christopher129d ago

***if you have ever wrestled with a xboxdev kit you might understand why ***

New WWE character, exclusive to Xbox, the XboxDevKit.

calactyte129d ago

"if you have ever wrestled with a xboxdev kit you might understand why" I felt that in my bones also having developed on an Xbox Devkit.

+ Show (1) more replyLast reply 129d ago
TheColbertinator129d ago

EA really killed their best idea. They went from a snazzy looking coop shooter to another gritty slopfest like Fracture or Brink.

gold_drake129d ago

yeh i can see that.
its definitely the good relationship they had together

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320°

What’s next for Insomniac Games

Today, Insomniac Games CEO Ted Price announced his retirement plans. Now, meet the three new co-studio heads of Insomniac Games in this introductory blog post

Read Full Story >>
blog.playstation.com
neutralgamer1992148d ago

Ted is one of the most underrated studio heads ever. Insomniac games has been one of the best and most welcoming studios in the industry. Best of luck Ted you were great running this studio

Michiel1989148d ago

yep, never any drama from the guy or from the studio and all their games are received extremely well.

Christopher148d ago

One of the best places to work as voted by industry professionals as well. Obviously that starts at the top.

Knushwood Butt148d ago

Unfortunately that seems to be getting rarer these days.

-Foxtrot148d ago

Yeah I was going to say he's kind of ran a tight ship since he started out in the job.

Kind of shame we never got someone like Ted running PlayStation Studios over Herman.

neutralgamer1992148d ago

He deserved it way more. Insomniac at 256 million is the best acquisition ever in gaming. Just look at what they have released since being acquired compared to other Playstation studios or even 3rd parties

OlderGamer17147d ago

I blame mostley Jim Ryan for running to the life online multiplayer
Pipedream games. Thank God he is gone...

Eonjay148d ago

Three decades is plenty enough. Congrats and enjoy your retirement! Have fun, write a book, travel and see the world... or do nothing at all! You earned it!

DefenderOfDoom2148d ago

Thanks Ted Price . I first enjoyed, very much playing DISRUPTOR on PlayStation in 1996.

ReignMan_27148d ago

My cousin and I used to take turns playing levels in Disruptor. One of our favorite games back in the day. Good times!

DefenderOfDoom2148d ago (Edited 148d ago )

Another good memory about Disruptor for me is , it was the very first game I played on my brand new 27inch color TV
I had previously played PlayStation DOOM and Hexxen on a 19inch Zenith. color TV from the early 80s that my mom gave me .. I remember how amazing it looked to play on 27inch TV back then! CRT TVs looked so good for gaming back then .
Yes indeed ,good times !

Becuzisaid148d ago

That game was freaking awesome and highly underrated. That level half way through where you had to outrun the bomb timer though.....

148d ago
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