RAGE is undoubtedly one of the biggest releases of 2011 and with id Software creating it, gamers have very high expectations from the title. John Carmack has revealed something which is bound to instill some confidence in PS3 gamers’ minds.
I really wish he was the chief technical officer for an entire console platform vs a single game company. Think of the advancements every developer could make if he was there to guide all of them with sound coding/scripting guidelines.
He is not a chief of technical director of any console manufacturer(or GPU one for that matter) but he is the man Ati and Nvidia ask when they are thinking about new architectures.
Carmack, is a genius. Read the biography about him. This is what he does. The only thing. He pretty much codes entire engines himself. His mind thinks like a computer. Though his social skills definitely are lacking.
Saw Rage at pax. Best looking console game (graphically) I've seen bar none. Better than any PS3 exclusive. You have to see the game running in front of you to actually appreciate everything that is going on.
Well, that basically confirms which system I'll be getting it for. I really had a feeling that this game was going to have problems on the PS3. Glad I was wrong. 1 disc and impressive visuals, all I need now are some review scores.
Yea,I think a year ago they said native 720p.Its actually pretty amazing that they are demoing and showing game on 360/PS3.Game that alot of press thinks its best looking game out there,is 60fps and at the same time its showed on consoles everywhere.Gamespot thought it was PC footage when they demoed it.Man...Carmack is genius...
that's something good to hear. The PS3's undoubtedly a powerful console but I highly doubt people would compare the visuals it delivers with a high-end PC.
I see what you are getting at but I don't know... GOWIII, Uncharted 2/3, Heavy Rain just to name a few would make me question what platform they were running on if I didn't know any better.
In terms of comparing the PS3 to PCs, people take the terms "inferior" and "superior" too far to heart. Sure a capable PC can always win, but when labeling the PS3 as inferior it exaggerates the wrong idea into some people's heads so much that they are surprised when they see it's less detailed but not that bad at all if you're looking to just play.
Limitations breed innovations. Sure an indie dev might support 16xAA on a pc game, but it might take massively higher requirements to look GOOD (not "smooth" not "clean" but subjectively "good") compared to a company with a bigger budget and more specific goals, OR a console game made to be optimized in addition to having a clear vision for art direction.
Metro doesn't just look good because its on PC, it looks good because there's a vision to it, AND it has the power of the pc. People think the two are correlated and they are not.
Atmosphere+Art Style+ Optimization will always be greater than just straight up hardware.
You get bubbles for that under well said. When Nintendo knew that they couldn't make StarFox work with their current architecture, they added a chip to their cartridge to do the math calculations.
There is no such thing as a limit when it comes to a determined man.
As it should be.
I'm still worried about how the guns handle. From all the gameplay videos I've seen, it doesn't look right.
that's something good to hear. The PS3's undoubtedly a powerful console but I highly doubt people would compare the visuals it delivers with a high-end PC.
Will this be proven to be another Crytek-ish bullcrap?