When Demon’s Souls was released several years ago by Atlus in North America, it was a PS3 exclusive. With the follow up title, Dark Souls coming this year, it will no longer be a PS3 exclusive title as a Xbox 360 version is coming as well. Now, the big question is, which of the two versions is better?
"Dark Souls: Archthrones is like playing a brand new FromSoftware game, and that speaks volumes about just how much good modding can do," says Hanzala from eXputer.
Parrying has been creeping into more games, with almost every high-profile title of the last few years featuring it in some way. Why?
i understand the authors frustration i'm not the best at parrying in games. not that i can't complete a game that requires it but it is a definite harder thing for me than other kinds of techniques in games. which might be the main reason it's so heavily added in games nowadays. want to make your game challenging without having to do a lot of work? just add a parry boss. (what i mean by parry boss is a boss you have to beat by parrying such that their attacks will kill you otherwise)
I always think it's fine as long as such games also have the roll/dodge panic button. But I understand the will to parry, it seems so cinematic in a fight when you pull it off.
TheGamer writes, "Some weapons resist the test of time."
My other question is, did they remove contents so that the game fit on one DVD disc?
I bet that one 360 disc took a beating just like countless gamers will when this comes out.
crysis 2 was HEAVILY compressed on 360 yet the ps3 version didn't have an advantage in visuals just sound quality
edit: why the stealth disagree or does anyone think crysis 2 looked better on ps3 ?
So, what was left out of the PS3 version because of the limited storage on the 360? Developers dont typically want to release console versions that are too different.