CCP: Doing Dust 514 on 360 would be “tricky”

Thomas Farrer, producer on 514, told RPS that the restrictions of Xbox Live would have made running the game “tricky.”

“I think some of the challenges we’d meet would be tricky. But then also as a developer you’ve got to weigh the balance. It’s nice to work on one platform rather than two, because it means you don’t have to make any awkward compromises, technically,” he said.

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