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Final Fantasy XIII-2 Is More Player Driven

Square Enix's Yoshinori Kitase has told SPOnG that Final Fantasy XIII-2 will focus a lot more on player choice and involvement than its predecessor. He says "So before we started making Final Fantasy XIII-2, we were determined to take all the negative comments seriously, and rectify every single one of them, thoroughly and completely.

"This game is more player driven rather than story driven, so that the player will have an active involvement in each phase of the game. There are a lot more things in the field that you can explore, like towns… and you can also choose what you want to say and do during various scenes. It will give players more freedom."

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Drekken2687d ago (Edited 2687d ago )

So does this mean it isnt a linear piece of crap like part 1? Oh, really... who cares. I wont be buying anymore of this SE crap.

@aace - maybe. But real time combat is more my style.

AAACE52687d ago

Liar! You will buy FFXIII Versus!

iamtehpwn2687d ago

"There are a lot more things in the field that you can explore, like towns… and you can also choose what you want to say and do during various scenes. It will give players more freedom."

...Woah. I'm surprised. It would seem they actually took what we said to heart. We can't say for sure until we get our hands on the game.

2687d ago
ITA_Mafia_Boy2687d ago

For once I did not listen to the reviews and I bought FF XIII for the graphics ... what a mistake. Enough of playing JRPG on rail !! FF titles are in my "no buy list" until something really ground breaking comes out.

Capt-FuzzyPants2687d ago

It actually got pretty good reviews. Mostly 7's 8's 9's and some tens which by the way are not bad.

Deadman_Senji2687d ago

I'm not disliking what I see.

Infernostew2687d ago

I really don't mind if a game is linear or not as long as we get nice open areas, a world map and a great story. Trying to make it western with player choices sounds to me like their story could lack a central focus. SE needs to quit this BS and just hire professional writers to flesh out the story and dialog. Their last few RPGs and tri-ace as well have been incredibly cheesy and their main storylines have lacked focus, suspense and any type of climax. This is fiction 101 here. I actually want to Give a shit about what happens to the characters and their adventure. Not just like, where Do i go next or what boss do I fight now type of game. RPGs should revolve around a central story first and then work out the characters and other designs.

I really hope they make necessary improvements for 13-2 but I have a feeling that it's going to be more of the same with a few tweaks here and there.

Anderson82687d ago

i dont think it cant have lots of huge open areas and still be linear.. its one or the other

i agree with you on the writing part though.. i didnt care about any of the characters in ffxiii but even if they fix all the old problems i wont be buying the game, versus is the next installment i'll be getting

Infernostew2687d ago

I meant linear as in gameplay style like that there's only 1 path that you can play the game.

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