Msxbox-world posted a review of Capcom's soon to be released Super StreetFighter IV Arcade Edition. Is it worth the 1200 point price tag?
A look at the upcoming Capcom Cup as well as all the latest news and results in the eSports world.
HelenBaby writes : "It’s always a cause for celebration when a new arcade opens, so we are pleased to announce that, as of last Monday (September 21st) London has its latest gaming venue! Joining the prestigious ranks of Namco Funscape, Las Vegas Soho and The Four Quarters ; VEGA London (as it is known) is located in the basement of a building known from the outside as VEGAS. It represents the building’s video game arcade section (the ground level floor is populated with gambling machines, in a similar setup to the Las Vegas arcade in Soho). VEGA London is a miniature arcade, yes, but what it lacks in size it more than makes up for with in-demand arcade titles. Combine this with being situated in one of the most achingly cool neighborhoods in Central London (Angel, Islington) and you begin to appreciate what a formidable little pocket rocket this awesome little venue is".
Player2's regular eSports wrap up looks at two very different Street Fighter tourney's from opposite sides of the globe.
1) No need to assume what will be in the retail release, you can actually research that info yourself with either google or a click on the Capcom website.
2) Most people playign SSF4 will pick up the upgrade and most online lobbies will be AE only, even though there is an option to mix AE players and Super players. You will revert to Super version if both versions are present.
3) All tournaments will be run with AE.
4) Yun and Yang aren't overpowered. Period. They are new and players will learn to deal with dive kick rushdown pressure in a month or two.
5) "Generally speaking, the sentiment seems to be that if you have already played the last game then Arcade Edition is perhaps not for you unless you are so desperate to play with the new characters and look at the extended replay options" SO VERY WRONG. Generally speaking everyone will get this if they want to have ample players to fight online. If I have AE, i'm not playing anyone who doesn't and I'm in the majority. No AE, no match - most lobbies will most likely be AE only.
6) The changes aren't going to just be visible to hardcore players. They will be apparent to everyone. For example: when your special move no longer knocks people down, that's a big change.
7) A rating on a review is far less helpful than an actual complete list of changes. We know what it is, tell us what is new with this DLC.
8) "you can still get the same level of enjoyment without this update and save yourself 1200 in the process" - WRONG. Just plain wrong. Most people will not be playing Super version anymore and your selection of opponents will be limited. Trust me, that is NOT the same level of fun.
stupid review, they don't know that changes is only to balance the characters and adding 4 new. All in all, this addition is only for hardcore fighting games who is recognize the differences in term of gameplay not GRAPHIC, AUDIO, and LONGEVITY.
Most if not all casual players won't give two hoots about the tweaks to the balancing. So only the few hardcore players who give a damn will be interested in this update. The review was written with the majority in mind it seems.
You really should take into accout team spooky streams, California regionals, Canada cup, east coast throwdown, midwest community, international community, the various arcades across the country that are still going strong, international arcades (which are still significantly prevalent in international areas), Vesper arcade and last but not least...EVO. Fighting games may not be the main focus for online gaming but the fighting game community itself is HUGE. There's no denying that.