With The Imminent release of InFamous 2, Shayne Copeland of Bitmob looks at ways that User Generated Content can be applied to other game genres.
Times are changing, and these games would have never been made in today's climate.
Every single time someone uses this phrase whether it's music, movies, books, comics, video games, etc it's always the same claim.
The ubiquitous "they" won't allow it to be made. And every decade these claims are made the claimant completely ignores all the "offensive" material that is published when the claim is made.
In ten years, you can write a new article about how you can't make games like Helldivers 2, Resident Evil VIII, Mortal Kombat I, Dragon's Dogma 2, Alan Wake 2 etc etc etc any more.
Dead Island: "The early PC version of the zombie game swapped the playable character Purna’s Gender Wars skill with a prototype name, which shouldn’t be mentioned directly. The skill name made fun of both Purna as a character and feminists."
"Feminist Whore" lmao
ill add one more to the list.
drakengard 1.
its ridiculous tho, especially since they'd still be able to find their place in alot of places in the world. except america of course ha. and maybe Australia.
ppl are so sensitive these days. ha. but it is what it is.
They're not offensive.
And we need another Fat Princess. Fantastic little game!
Some people just have no sense of humour if this sort of thing offends them. They need to lighten up and stop taking themselves so seriously.
The inFamous games are an important part of PlayStation history, but the series is in limbo and playing older entries isn't exactly easy.
Would like remasters of 1 and 2. I enjoyed them much more than Second Son.
1 & 2 had more of an emphasis on climbing and the traversal requires a bit more effort in a good way. It was rewarding. Second Son made climbing mostly obsolete so they put little effort into it. The traversal was just great in inFamous 1 & 2. There's a reason Sunset Overdrive copied and improved upon the induction grind mechanic.
Reminds me of how I felt about the decline of parkour and the well designed tombs (basically Prince Of Persia levels) that we saw in the Assassin's Creed games.
The story and atmosphere were also much better in 1 & 2.
Electricity is just a brilliant superpower for an open world city. It perfectly fits just like webslinging does in New York and it has many applications.
Wouldn't the onus be on the consumers? If they bought the Infamous games, then we'd have more games from that series.
I would love to see a new game but a feel that would get a response similar to Saints Row.
Loved all 3 of them. I couldn't get on with the vampire spin off though. Wish they didn't move away from cole but I didn't mind the other character.
Isaac Clarke of Dead Space fame has appeared in many games, both as a playable character and an Easter Egg. Have you played them all?
I want to see a shooter more than anything, where you can create maps using a system similar to modnation racers. As well as a robust character creation system, and a way to create/alter weapons.
With the weapons you would get a certain amount of points to start with and you use these to dole out certain aspects of your gun. Like range, damage, recoil, rate of fire, etc. As well as what attachments you have on it. Those things will cost you your points. You can mold and customize the shape and colors of your gun to whatever you want. And then save and share your weapons so other users can play with them. Similar to modnation racers.
The characters are full customizable with clothing/outfits, colors, hair styles, weight, height, etc. And the weight/ height can affect how your player moves through the environment (such as speed), but can also give your player more/less health. Heavier players can take more damage but are slower, and lighter players are faster but can't take as many hits. And its very adjustable so you can find a perfect balance for how you want to play.
As for maps there can be a voting system, like or dislike. And the highest rated get a permanent spot in like the top 15 rotation. So you can keep playing the best 15. And then there can be a rotation for the best maps of the week. That way there are 2 sections where theres guaranteed to always have nearly full/full rooms. And worst thing if you dont have a full 6 on 6 party it would add a few bots in if desired.
It has great potential but it would be a serious undertaking to get going. But it is a FPS that would have endless appeal because there are constantly new maps, weapons, and customized players. Think of the endless customization with Modnation Racers and LBP, just in a FPS package. It would be groundbreaking if its done right.