360 Magazine: With The Witcher 2 now days away from an official reveal, we look at the problems it could face coming from PC to 360. Will it be able to survive the transition intact or will it have to ease up on its more esoteric designs...
Actually, if you check the huds and controls, i think this game was designed to easily ported to consoles.
Problem is Minimum for this game is 8800Gt or something. That alone kind of hurts the consoles, then we have RAM too
Wasn't Metro 2033 ported over to the 360? From what I hear, trying to develop on different platforms simultaneously is expensive. Nevertheless, Metro looked great on the 360 and the only visual hiccup I saw--and I've played through at least 4 times--was the texture work on a couple of vehicles when you went "up top". It was like they forgot to go back and tidy those up, lol, very low res on those cars.
Metro 2033 on PC wasnt nowhere near The Witcher 2 though
@I_find_it_funny But it's a good example. Metro 2033 looked good on the Xbox, but MUCH better on PC and I believe it was better optimized than The Witcher 2 is. Witcher 2 will probably run on low to medium settings with most of the advance things disabled for the sake of frame-rate. However, I'll stick to the PC version because I'm already too used to the 60fps I'm getting.
You could be right, but it does not detour from the fact that the Witcher 2 on Xbox 360 will look like garbage when compared to a Dx11 ready rig.
The Witcher 2 is a DX9 based game, meaning DX11 rigs are a moot point.
Shockingly, it's not an article about graphics. It's about the difficulty.
Large areas & these graphics are non existent on consoles that might be a problem like so they might cut back console like bf3 & Metro Last light might be the sane situation.. - http://www.youtube.com/watc... - http://www.youtube.com/watc...
lol that doesnt even look good for how linear the world is... Look like and average 2011 game made for a PC title. Nothing amazing, they arnt really pushing the hardware when they gimp the gameplay world like that.
Its been made with consoles inmind; thats why the environmental freedom is so gimped. Memory limitations, and not having to rebuild assets for the consoles. Oh and it'll look worse too, less smoke and mirror effects to help it along.
no shit it will its made a PC game it'll suffer graphics downgrade & maybe some other stuff
depending. i mean I think the ps3 and 360 can handle the game at medium settings. I run it at medium, although it over heats my computer. now if people are going to compare it to the ultra settings, not many people are running it at ultra or high. most are at low-medium. and this game really shines at ultra compared to med. the console versions will be fine @Bumnut Yeah im worried its my computer thats getting messed up, only just started happening recently with the warmer weather, used to be fine till it hit 90 degrees, and well i have a laptop lol
Must be something wrong with your pc, it should never overheat.
no way either consoles runs it in medium settings . Low specs with a few custom enabled lightning effects at best . Wich already makes the witcher one of the best looking games of the year
i run everything ultra only things off is v sync & ultrasampling
sorry, but ultra is my favorite word after Killer Instinct. I maintain Ultra settings whenever possible. PC gaming is the zenith of visuals, for me.
I'll definitely give it a go, if it hits consoles, If this was Star Craft, i'd laugh in in your face.
But it is still going to look Unbelievable because CD Projekt Red have made a sexy looking game.
Game too hard? Sack up.
sounds like you found a Dark Souls sale slogan lol
come on why isnt there a ps3 version
Porting from PC to 360 is easy compared to PS3. They're a small studio, they can only do so much I guess.
i understand but oh well then ill get it fore my lame pc thats if it can handle it
You can build an awesome gaming PC for £450 providing you have a monitor.
It'll be fine I'm sure, of course not on par with the PC but as good as any other console standard game.
I have a feeling it will be better than console standard. Most likely as good as the best the consoles have to offer, if not better. Might be interesting to see what CD Projeckt can get out of the 360 at this stage. Do you think the 5 months from now till November will be enough to optimise it for 360?
I just finished the Witcher 2 and can't remember any place that you needed great graphic in order to play the game. Great graphics is nothing more that just a bonus! I also really liked using a 360 controller!
I must admit, coming in to the game I thought that a controller would be great, but I was very disappointed; and I hate Keyboard and mouse for gaming. Right now I find that by editing an .ini file I can use the arrow keys to move, right shift to block and right control for signs; works very well for me as it allows me to attack in multiple directions smoothly.
Eh, not likely, IMHO. Combat on the PC is already very reminiscent of what you do on consoles. Alchemy is managed from mediation and not on the fly. Abilities are used just like how they are in other RPGs on the console as it is. I think what's cute is that people haven't already noticed slight changes to the game to make it ready for consoles on the PC version (both UI and gameplay).
It is... CDP said it was designed for PC and consoles way back when, ironically in a story I read through N4G. They just wanted to concentrate on the PC version first. Lots of people here still don't read past the headlines. Shame.
They could do it...it will just lack many of the graphical features of the PC version, but it will still look great
control wise the game will not suffer... frame rate, textures, lighting will surely take a hit...yeah no way can it keep up with the top line specs. I think it would be comperable to looking at the lowest end PC spec
People, the game looks amazing even on low settings. It actually even looks better than anything I've seen on my Xbox 360 so there's really nothing to worry about. Even though this article isn't about graphics, I know that's what people are concerned about.
Not comparing PS3 to PC but I would of loved to see the quality.
Not sure a port from PC to PS3 would work quality-wise. PS3 has suffered notoriously poor ports from 360 to PS3 in the past and seeing as how 360 and PC development is similar, I think it would be in CD Projekts interest to leave a PS3 port alone for now. If they want to develop a version from the ground up, then by all means
we all know that's based on whether the developer cares about the port. Most ports barely show any difference and some are actually better on PS3. That's why I say I would like to see the quality.
I don't think it will be as much of quality as it would be release window. There are just to many games for those months of the year for anybody to remember this game. If I were you I would buy it on PC now while there are not many games coming out and get the great experience out of the way before we are overloaded with games. It will be better on PC anyways so why not play the real version.
and yet, even with your superior specs..people still do not care about PC gaming outside of WoW and Starcraft.
Who cares what people think of pc gaming? Pc gamers don't.
Console players are gonna have to do a shitload of reading to even understand the plot up to when TW2 even begins. People are just looking at the graphics and the combat and thinking OMFG BEST GAME EVER!!! I WANT! imo players are gonna feel VERY alienated by the game.
It's that kind of Elitist bullshit that makes me sad to have joined the PC gaming community. Guess what, I only bought my first gaming PC a month ago, had never played the Witcher 1 and have thoroughly enjoyed Witcher 2. Most of my friends with 360s and PS3s would kill to get it on their console. If the game had been announced for the Wii then I'd have agreed with your line of thinking as it's a casual gamers console for the most part and perhaps the majority of those owners would struggle with a game like the witcher. But console owners were as vocal as the PC community when Mass Effect got dumbed down for it's sequel, PS3 and 360 owners love a challenging and in depth gaming experience as much as PC owners.
I wasn't trying to be elitist. I'll try and go metaphorical then: It's like someone (who've never read/heard of LOTR) saw a trailer for The Two Towers, thought the Helms Deep Battle looked cool and went to see it just because of that. They wouldn't have a fucking clue as to what's going on, cus they aint seen/read Fellowship. "PS3 and 360 owners love a challenging and in depth gaming experience as much as PC owners." I'd hate to think otherwise.
Maybe the 360 port will take some noticeable performance hits but playstation 3 won't take any noticeable performance hits unless the developer screws up the playstation 3 port & is just too lazy to fix it before the game launches. P.S..Anybody that believes that journalist needs their head examined asap!
PS3 can handle pc ports on very high settings when it's properly optimized but ignorant people always deny it! Reality Synthesizer -part 1: http://www.youtube.com/watc... Reality Synthesizer -part 2: http://www.youtube.com/watc... Reality Synthesizer- part 3: http://www.youtube.com/watc... http://www.alphaworks.ibm.c... http://www.yostuffs.com/200...
What has all that got to do with The Witcher 2? EDIT: Also... 'PS3 can handle pc ports on very high settings' Lol, you're funny.
its obvious you know nothing about computer hardware. the rsx is a ancient and a any core 2 quad will squash the cell. look at the core 2 duo architecture and compare it to the cell and xenon and you'd understand why. in order execution=FAIL(thats what current console cpus utilize they also utilize static branching which also sucks compared to what core 2 duo architecture( at note that core 2 is oudated now because the nehalem and sandy bridge cpus are even more advanced)
it's not anybody else's fault if the developers screw up the playstation 3 port of the game they need to learn how to become better programmers because sony has aided 3rd party studios every step of the way this gen by continuously updating the playstation 3's sdk's so they have themselves to blame not anybody else if they screw it up!
Maybe you should go 'hack the planet' and leave the grown-ups alone to have a civil conversation.
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