I had the privilege to attend my first MCM Expo over the weekend. Never being much of a manga, anime or comic fan, I made my way straight towards the Games Expo where Nintendo were in attendance amongst others.
Xenoblade Chronicles composer Kenji Hiramatsu reflects on his work and feels that it's "time for a fresh start."
Tetsuya Takahashi has revealed his plan to make the next Xenoblade vastly different from previous games.
I liked the Xenoblade X formula. It takes awhile, but opening up Mechs was amazing. Especially once you can fly them, and use them in battle. You have to put some time into the game to do it, but it's worth it!
Also, the graphics were more realistic than the other games. Still looks good today, just a lot more pop-in than is acceptable today, hell even too much for back then. It wasn't game breaking though.
Xenoblade 1-3 and X are so great. That said, I'm ready for them to do a big change up.
Monolith Soft, the studio that worked on Xenoblade and Breath of the Wild, also helped to develop The Legend of Zelda: Tears of the Kingdom.
No surprise there. They helped out in BOTW as well. Monolith Soft is one of Nintendo's hardest working studios. When they aren't making their own games they help other Nintendo studios with their games.
Still one of the best and most underrated map designers in the industry. Always loved their environments even back on Xenoblade Chronicles X
best rpg of last year, best rpg of america of this year
Glad to see the translation being finished ..now i guess it's time to look for localisation bugs and everything will be ready for september ...