Complex: We love video games, but you have to admit that every so often you run across a character that makes you grit your teeth and breathe in a faintly strangled manner until they're gone again. Maybe it's a ridiculous boss character, maybe it's a sidekick, maybe it's a generic NPC that rubs you in more wrong ways than a blind masseuse with hangnails and epilepsy. Gaming obviously wouldn't be what it was without these guys—after all, not every character can be a home run—so we've taken it upon ourselves to get all the rancor out of our system before Memorial Day and run down the 50 most annoying characters you'll ever meet in a video game. Unwarranted bravado, douchebaggery, and sheer saccharine cuteness are all mortal offenses around here, and we're naming names.
From Horse Armor to Mass Layoffs: The Price of Greed in Gaming. Inside the decades-long war on game workers and the players who defend them.
maybe a real enemy is people who use terms like "the real enemy"
there can be more than 1 bad thing, t's not like a kids show with 1 big bad
Executives seem to often have an obsession with perpetual revenue growth. There is always a finite amount of consumers for a product regardless of growth. Additionally, over investment is another serious issue in gaming.
honestly, the "real" enemy of gaming, is ourselves
if nobody bought horse armor, shitty dlc would have died almost overnight
if we stood firm and nobody bought games from companies that were bad with layoffs, it would be solved
we're the idiots supporting awful business practices, we are the ones enouraging it
Greed and greedy people have and always will be the main issue for everything wrong in the world. Everything is a product to be exploited for monetary gain. Even when there are things that could help progress us along for the sake of making our lives easier that thing must be exploited for monetary gains. Anything that tells you otherwise is propaganda to make you complicit.
I've never thought "DEI" (although the way most people use it doesn't match it's real definition) is the problem with games. Good games have continued to be good when they have a diverse cast, and likewise, bad games have continued to be bad. There isn't a credible example I've seen where a diverse cast has been the direct cause of a game being bad.
Matt Miller: "Every subscription to Game Informer now raises funds for St. Jude. We want you to know what that means."
I subscribed to this not knowing about how some of the proceeds go to St. Judes.
Really cool that some of the money goes there.
Even if people don't subscribe to the mag, it might bring people to the charity.
Though Unearthed Arcana's content primarily consists of subclasses and spells, WOTC's latest UA drop is set to shake up Dungeons and Dragons' future.
The Kids in heavy rain
They have the Palace Guards from Assassin's Creed, but not the Beggars or the Minstrels?
And where the hell is Roman Bellic?
Also add in Kratos.
Natalyia from Goldeneye definitely deserves to be higher on the list. Whenever I replay the game, I never do the escort mission just because it's SO. GODDAMN. PAINFUL!
Oh man, I agree on Seth. He's probably the lamest and most annoying boss I've ever fought in any video game, ever.
Have to disagree with their choice for number 50 with the announcer of Mortal Kombat. If it wasnt for that guy Mortal kombat would not be the same! FINISH HIM!