Jason Fanelli writes, "Eleven long years had passed since Marvel vs Capcom 2, and the VS series faithful were getting restless. You couldn’t go into any MvC-related forum or message board without seeing one of three things: a petition for MvC3, a roster wish-list for MvC3, or a thread from a user simply asking “Where’s MvC3?” Tatsunoko vs Capcom was a welcome return to the format, but Tatsunoko as a whole doesn’t hold the weight that Marvel does. A casual geek-culture fan could pick Spider-Man or Hulk out of a crowd, but Polimar? Not exactly. From a gaming standpoint, TvC was the classic VS gameplay we loved, but it unfortunately reverted back to two fighters per team. Fans had grown accustomed to teams of three, and the two-on-two format put a bit of a damper on the game."
Artist Chris Cayco, who we’ve featured a few times before on Kotaku, grew up playing Marvel vs. Capcom (and Marvel vs. Street Fighter) games. His tribute to this, which took him over 175 hours, was to combine every single character to ever appear in Capcom’s crossover series in the one enormous image.
Makes me despise Marvel vs Capcom: Infinite that much more
So much wasted potential
As common as it is today, it is hard to believe that there was a time where gaming franchises crossing over was just a pipe dream. Capcom broke down the wall, but they took the combination of some of the most unlikely of franchises and made it the norm.
Whether it was a colossal successful partnership with Marvel Comics or a collaboration with rivals Namco and SNK, the “Vs.” series brought unforgettable experiences to the fighting genre.
Marvel doesn't just have a bright future ahead of it in films, but in the gaming realm as well. Some exciting new titles are showing up on all hardware, so does that mean gamers are finally catching up with the MCU?