120°

How many ways can a games journalist get it wrong?

A game journo and Warhammer fan rebuts, destroys and ridicules Dean Takahashi's claim that THQ is ripping off Gears of War in its upcoming game, Space Marine.

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atomicmpc.com.au
MMFGaming5136d ago (Edited 5136d ago )

Heinlein's Starship Trooper had nothing to do with genetically engineered super soldiers trained from birth. It has everything to do with a volunteer military where service leads to citizenship and promotion is based on experience and not a college degree.

They also killed indigenous people using nuclear weapons and Dizzy was a dude who gets killed in the first chapter.

70°
7.0

Warhammer 40,000 Space Marine Master Crafted Edition Review | TheSixthAxis

TSA reviews the Warhammer 40,000 Space Marine Master Crafted edition.

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thesixthaxis.com
270°

Warhammer 40k: Space Marine Remaster Misses Out on PS5 for Some Reason, Exclusive to Xbox and PC

The good news: the first Warhammer 40k: Space Marine game is getting a remaster!

The bad news: it's skipping PS5 for some reason — at least at launch.

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pushsquare.com
Obscure_Observer25d ago

HOLY F#@%!!!! O.o

We just got Metaphor Metaphor: ReFantazio announced after Oblivion Remake, Clair Obscur and Doom: The Dark Ages on Gamepass FCS!

Seriously Xbox...Just Stop!

We can´t play this MANY awesome games at the same time on Gamepass in such short release window!

lelo2play25d ago

LOL at the disagrees. Find it amusing all the hate Gamepass gets...

gold_drake25d ago

mh its more the profile owner himself i would imagine ha

Psychonaut8525d ago

Nah. It’s just that the OP is a massive simp.

-Foxtrot24d ago

It's him, not really Gamepass

He spins everything MS related, bigs everything up, comes up with excuses for them, makes a big deal out of nothing, constantly moves the goal posts and then he decides, along with his alts to s**t on everything PlayStation.

25d ago
babadivad24d ago

Just finished Clair Obscur on PC Gamepass. They needed this kind of aggression years ago. It's pretty much too late now. I'm gonna keep eating good for as long as it last.

mkis00724d ago

Over the top much? When xbox gets ghost of yotei you can have this reaction.

+ Show (2) more repliesLast reply 24d ago
darthv7225d ago

Well now... this is a pleasant surprise.

RaidenBlack24d ago

So .... MS announced Gears Reloaded for PS but paid exclusivity for this 3rd person Remaster?
Make sense to these marketing decisions.

Chevalier24d ago

Yeah just like all the previous Warhammer games too. Vermintide and Darktides were timed exclusives for Xbox as well. Probably come to Playstation in 3-6 months

25d ago
gold_drake25d ago (Edited 25d ago )

ah thats a shame, maybe its coming out soon anyways

love me some warhammer

Flewid63825d ago

Guess I can't get this on PlayStation. Bummer.

Hopefully GamePass PC has it. If so, I'll grab it there.

Show all comments (30)
260°

Gears Of War Creator Urges Devs To Make Single-Player Games Amid EA's Live Service Focus

Gears of War's creator has spoken out against the trend of turning established franchises into live services, urging developers to focus on single-player experiences.

Relientk77131d ago

I agree with Cliff for once.

Single player games > GaaS

JEECE130d ago

Too bad he didn't have this opinion when he chased trends with Lawbreakers. Or when he chased trends with Radical Heights.

Popsicle130d ago (Edited 130d ago )

He learned from the mistake or he wouldn’t be advocating for more single player experiences. I find this refreshing in a world where we often see people so stubborn that they tend to double down on a mistake which results in making things even worse. Seriously, good for him!

JEECE130d ago

@Popsicle

Oh for sure, better late than never. And better to somewhat own up to your mistakes, rather than just blaming your release window, or advertising partners, or gamers lol.

anast130d ago

@Popsicle

Of course we will never know his intentions, but it's hard to believe he is just a naive agent that is learning from his mistakes.

-Foxtrot131d ago

He could have done one himself after Gears of War but he did Lawbreakers…look how that turned out.

RaidenBlack130d ago

Not converting Jawbreakers into F2P was the final nail in the CliffyB coffin.

Knushwood Butt130d ago

Jawbreakers would have been a better name! Heck, I might just go and trademark that right now.

BISHOP-BRASIL130d ago

@Knushwood

Aren't those a kind of candy already?

coolbeans130d ago

You're missing the point. His studio's short lifespan is what *inspired* him to make this comment in the first place.

-Foxtrot130d ago

Oh I know the point...I'm just stating the obvious and how stupid he was in the beginning to jump on a trend he had no real experience in. A first person hero shooter with heavy GaaS elements is a lot different than the multiplayer in Gears of War.

He'd have been better creating something like Gears of War again, a great single player story and a good online mode.

coolbeans130d ago

-"A first person hero shooter with heavy GaaS elements is a lot different than the multiplayer in Gears of War."

I mean... you're kinda muddying terms when Gears has always had a strong multiplayer component. Even if I grant you that, Cliffy B started cementing himself at Epic with Unreal Tournament, which was among the earliest shooter series to have "proto-GaaS elements" (downloadable maps, cosmetics, special editions that bundle stuff together). Lawbreakers and Radical Heights (were it finished) weren't major career shifts to him like they would be for, say, Fumito Ueda.

Regardless of that, it's still kinda useless to state the obvious when CliffyB himself made his comments with the benefit of hindsight already.

130d ago
CrimsonWing69130d ago (Edited 130d ago )

Look, these a-hole publishers can do this, in fact I want them to, so they can f*ck around and find out and fail hard scaring away everyone else from doing this live service push.

This industry is run by some of the dumbest corporate pieces of sh*t I’ve ever seen. They spend stupid amount of money with literally nothing that stands out from games from the previous generation (look at Arkham Knight to the $200 mill Suicide Squad comparison vids), you’re overpaying devs, and you focus on games as a service to milk consumers that a lot of them grew up off traditional games. We’re not idiots, we sniff this sh*t out and won’t touch it.

So, what’s your answer to not getting a ROI? Raise game prices and double down on GaaS so you can suck your consumers dry. That model only works for some games and even then how in hell do you expect it to work with multiple games!? They’re ruining the damn hobby with this corporate greed.

Cut back on dev budgets, cut back on how much your staff is getting paid, until sales for games bring in a profit. That’s the answer and make some games that feel like there’s passion behind them, not some cookie cut up game that feels like the entire existence behind it is to offer as little as it can with repetitive bullsh*t and selling off all this content throughout its life. It’s gross.

anast130d ago

I agree with every point here.

Redemption-64129d ago

Games do bring in a profit, it's the greed that is killing the industry. Here is a fact, live service games overall make more, significantly more money than single player games

What you should be asking is executives not wanting continuous growth or firing them. Saying devs should be fired when those who are fitting the bills and setting unrealistic expectations would make things worse. What do y9u think would happen if they released say, 30 single player games and over half of them fail? You are going after the wrong crowd.

DankSinatra130d ago

About time he learned. I guess he finally stopped blaming everyone else and took accountability for his mistakes and realized that people really don't care that much for trends or live service.

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