CGC 2011: Paper To PlayStation 3 - The Evolution Of Hoard

Gamasutra: At last week's Gamasutra-attended Canadian Games Conference 2011, Tyler Sigman, design director at Big Sandwich Games described the evolution of the studio's 2010 “stratacade” (strategy arcade) title Hoard, which took the game from paper prototypes to PlayStation 3 in eight years.

Read Full Story >>
The story is too old to be commented.