Gearbox Software co-founder Randy Pitchford has given his stance on the recent PlayStation Network outage and how he believes that the downtime is an example of why developers should release their games on a number of different platforms.
“Future experiences [are] already under development at Gearbox," says Randy Pitchford
I'm actually surprised by this, I feel like it came and went very quickly without too much interest
but good to see!
A sequel will need a lot of work. They didn't lean nearly enough into the fantasy elements, which left the combat feeling like Borderlands rather than a new franchise. The end game is trash, there's no new game plus, no proper DLC/expansions, etc. The drop rates for loot were god awful.
It had a lot of great ideas but in terms of gameplay it felt way too safe, like Gearbox was too scared to stray too far from Borderlands.
Pitchford mentions that they're currently working on a Brothers in Arms game, but also suggests that the game is in early development.
It's been way too long. They cancelled BiA: Furious 4 to make Battleborn and look how that turned out. Though I do hope this new entry is more like the proper BiA games, rather than F4 which was basically Borderlands meets Inglorious Basterds.
FINALLY!
Please let it be true to the series. Don't wreck it like Rainbow 6. Can we get at least one tactical single player shooter with squad commands?
Gearbox Entertainment CEO Randy Pitchford said that selling his company will be good for both gamers and employees.
Any merger that openly talks about financial targets is bad news for gamers and code for "We need to figure out how to get more money from gamers".
From a developers perspective, multiplatform is far safer (unless MS/Sony/Ninty handouts are involved).
But exclusive allows for (not guarantees) better quality.
Personally id rather have the good varied quality exclusives more because they are the reason for purchasing a console. They show what they are capable of.
Yawn. Are people now in the business of stating the obvious? Of course if my system breaks down I won't be able to play my exclusives. But dangerous? It's just one of the pros and cons that both multiplats and exclusives have. If course if you have it on multiple console if something like this were to happen you won't lose money but let's be honest, how often does this happen? Everyone should rush to multiplats just because of a maybe once in a life time problem? Some systems fanbase have different taste or prefer certain games. Some developers prefer to work with certain companies over others. Some companies offer better benefits or appreciate your creations better. Why should I for instance go to a company that treats my ideas like $hit as opposed to another company that understands my vision just to make a little extra cash?
Money isn't always everything to everyone. Some people want respect and to see their vision come to life which is why developers are faithful to certain companies.
IMO this will be the last gen for third party excusives. Only the games the big 3 own will stay exclusive.
I'm sure if a console manufacturer put up the right amount of money any third party developer would produce an exclusive product.