Randy Pitchford Talks PSN Outage And The Dangers of Exclusive Games

Gearbox Software co-founder Randy Pitchford has given his stance on the recent PlayStation Network outage and how he believes that the downtime is an example of why developers should release their games on a number of different platforms.

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doctorstrange3529d ago (Edited 3529d ago )

From a developers perspective, multiplatform is far safer (unless MS/Sony/Ninty handouts are involved).

But exclusive allows for (not guarantees) better quality.

BigWoopMagazine3529d ago

yea, it's an unfortunate trade off - I often wonder how Borderlands would have turned out if it were an exclusive, regardless of what system, the optimization is beneficial. However, in that game's case, and I suspect Nukem's as well, the graphics aren't going to make or break the game - it's the fun of the gameplay. In that situation it only makes sense to get that out to as many people as possible.

TBM3529d ago

Personally id rather have the good varied quality exclusives more because they are the reason for purchasing a console. They show what they are capable of.

blackburn103529d ago

Yawn. Are people now in the business of stating the obvious? Of course if my system breaks down I won't be able to play my exclusives. But dangerous? It's just one of the pros and cons that both multiplats and exclusives have. If course if you have it on multiple console if something like this were to happen you won't lose money but let's be honest, how often does this happen? Everyone should rush to multiplats just because of a maybe once in a life time problem? Some systems fanbase have different taste or prefer certain games. Some developers prefer to work with certain companies over others. Some companies offer better benefits or appreciate your creations better. Why should I for instance go to a company that treats my ideas like $hit as opposed to another company that understands my vision just to make a little extra cash?

Money isn't always everything to everyone. Some people want respect and to see their vision come to life which is why developers are faithful to certain companies.

XRider3529d ago

IMO this will be the last gen for third party excusives. Only the games the big 3 own will stay exclusive.

Roper3163529d ago

and that would put MS in the worst position heading into the next gen. Sony & Ninety can hold their own with their in house studios but MS has nothing except a few Kinect studios and just turned 10 studios for Forza.

MasterCornholio3529d ago

Yeah its really worrying for Microsoft. They dont own a lot of studios thus they cant produce a good number of exclusives. So in the future people are probably only going to get one console because the 3rd party games will be the same on both of them so in the end they will buy one based on the exclusives that they are interested in.

XRider3529d ago Show
BigWoopMagazine3529d ago

yup, that search on google revealed a lot. They have the following exclusives planned for 2011: Gears of War 3, Gray Matter, and Captain Blood. There's a couple others with TBA dates, but I've never heard of any of them except MechWarrior. While this doesn't indicate quality in any way, it does show that MS hasn't really been playing up on this - they're much more focused on timed exclusivity, especially with respect to DLC. Is that for better, or for worse? At least XBoxers will still get Gearbox games!

XRider3529d ago Show
JasonPC360PS3Wii3529d ago (Edited 3529d ago )

ROTFLMAO You read that at my forums :D :D :D and yes those screen caps are real. Our forums are private so please don't link anything, especially here. I don't think they would like that exposed. Just look at _Empath_ comment below, its a personal attack and he used a word that is "supposed" a no no. LOL another to add to the forum I guess.

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AtomicGerbil3529d ago

I'm sure if a console manufacturer put up the right amount of money any third party developer would produce an exclusive product.

T3mpr1x3529d ago

I don't know about that, some devs are awfully loyal, and their fans equally so, to the point that they wouldn't buy their games if the dev jumped ship to another console.

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