VG247: "When you sit down to speak with Randy Pitchford you’d best be ready to think fast and interject comments and questions on-the-fly. The gregarious CEO of Gearbox Software isn’t backwards in coming forwards, and such is his enthusiasm for Gearbox’s work that he’ll happily talk long and hard about it – and a dozen disparate subjects – until the cows come home.
He’s rarely caught off-guard, but whilst drawing on a Beatles analogy when explaining how and why Duke Nukem Forever will appeal to gamers who were too young to experience Duke Nukem 3D back in 1996, he erupts with laughter when we make a make a passing comment about his age and put his slightly haggard appearance down to the current punishing international press tour. "
Duke Nukem Forever originally began its life as a sidescroller instead of a shooter back in 1996, and that canceled version has just been leaked.
Very cool, but i don't know how real this is... I'll check it out later to find out.
“Future experiences [are] already under development at Gearbox," says Randy Pitchford
I'm actually surprised by this, I feel like it came and went very quickly without too much interest
but good to see!
A sequel will need a lot of work. They didn't lean nearly enough into the fantasy elements, which left the combat feeling like Borderlands rather than a new franchise. The end game is trash, there's no new game plus, no proper DLC/expansions, etc. The drop rates for loot were god awful.
It had a lot of great ideas but in terms of gameplay it felt way too safe, like Gearbox was too scared to stray too far from Borderlands.
Duke Nukem Forever, the troubled FPS from Gearbox and 3D Realms, has been restored to more traditional 90s shooter thanks to a sweeping “remaster” mod
kinda of a misleading title.
Mod features:
Sprinting removed and faster player movement
Jump height increased
Swim speed is much faster
Player can now hold breath underwater for 45 seconds instead of 15
Weapon rebalance and screen shake when shooting removed
2/4 weapon limit completelly removed
Quicksaves (F5 by default)
Depth of Field removed and new post processing effects
Driving sections are now in first person perspective
yw.