Most modern games privilege combat over other forms of problem-solving. Nightmare Mode examines Mirror's Edge,and finds that while combat exists, it is almost entirely avoidable and unnecessary. In fact, the enemies are more obstacles to your momentum than targets to eliminate.
EA just hosted its quarterly financial conference call, and its executives have been asked to comment about the recent price hikes for games.
Today, Electronic Arts announced its financial results for the fourth quarter of its fiscal year 2025, alongside the full year.
Split Fiction has sold nearly 4 million copies, and the next battlefield is confirmed for a release by March 2026 with a reveal this Summer.
In addition to the roughly 100 job cuts IGN reported earlier today at Respawn Entertainment, EA has made wider cuts across its organization today, impacting around 300 individuals total including those already reported at Respawn.
Absolutely insane. Man I'm hope they land on their feet EA needs to get the shit together badly....
This is why this industry has slow releases and none compelling games.
Why would anyone willingly work in the VG industry or specifically for one of these globocorp organizations that put you in constant fear of losing your livelihood based on terrible choices made by idiotic management, not the people with talent making the actual games?
Amnesia: The Dark Descent
Case and point.
Combat is pretty much every game. Which is odd considering so many of life's little challenges simply aren't or can't be solved with violence.
and why run when you can hide in a cardbox? :p
Its the reasom why I enjoy Prince of Persia and Assassin's Creed. Yes those games have a focus on combat, and killing enemies, however thats not the point of the games.
The main goal is to enjoy the free-running, parkour and exploration the game has to offer you. I despise people who say "oh teh combat in AC is too EASE for me, i Liek Teh HardcoRE!!!111"
STFU, and go and play something else. Whilst I agree the combat isnt as good as many other games, but the main point of the game is to be stealthy as possible, and when in danger, use your parkour and hiding skills to your advantage.
It was incredibly annoying when clueless types complained "The shooting needs to be improved" in Mirror's Edge. Totally missed the point of that game. Personally, I loved every second of Mirror's Edge.