120°

Why Fight When You Can Run?

Most modern games privilege combat over other forms of problem-solving. Nightmare Mode examines Mirror's Edge,and finds that while combat exists, it is almost entirely avoidable and unnecessary. In fact, the enemies are more obstacles to your momentum than targets to eliminate.

Read Full Story >>
nightmaremode.net
floetry1015150d ago

Amnesia: The Dark Descent

Case and point.

Rybakov5150d ago (Edited 5150d ago )

why run when you can hide in a small dark corner praying you don't get Muuuurdered

love that game

Quagmire5150d ago

What even is!

I played the demo, shat myself twice.

Tony P5150d ago

Combat is pretty much every game. Which is odd considering so many of life's little challenges simply aren't or can't be solved with violence.

Quagmire5150d ago

Its the reasom why I enjoy Prince of Persia and Assassin's Creed. Yes those games have a focus on combat, and killing enemies, however thats not the point of the games.

The main goal is to enjoy the free-running, parkour and exploration the game has to offer you. I despise people who say "oh teh combat in AC is too EASE for me, i Liek Teh HardcoRE!!!111"

STFU, and go and play something else. Whilst I agree the combat isnt as good as many other games, but the main point of the game is to be stealthy as possible, and when in danger, use your parkour and hiding skills to your advantage.

AKS5150d ago

It was incredibly annoying when clueless types complained "The shooting needs to be improved" in Mirror's Edge. Totally missed the point of that game. Personally, I loved every second of Mirror's Edge.

60°

EA Isn’t Changing Pricing Strategy for Now After Nintendo & Xbox Announce $80 Games

EA just hosted its quarterly financial conference call, and its executives have been asked to comment about the recent price hikes for games.

Read Full Story >>
simulationdaily.com
50°

Electronic Arts Claims "Strong" End of Fiscal Year as Split Fiction Has Sold Nearly 4 Million Units

Today, Electronic Arts announced its financial results for the fourth quarter of its fiscal year 2025, alongside the full year.
Split Fiction has sold nearly 4 million copies, and the next battlefield is confirmed for a release by March 2026 with a reveal this Summer.

Read Full Story >>
simulationdaily.com
70°

EA Cuts Around 300 Roles, Including Roughly 100 at Respawn

In addition to the roughly 100 job cuts IGN reported earlier today at Respawn Entertainment, EA has made wider cuts across its organization today, impacting around 300 individuals total including those already reported at Respawn.

Lightning7750d ago

Absolutely insane. Man I'm hope they land on their feet EA needs to get the shit together badly....

This is why this industry has slow releases and none compelling games.

127maXimus50d ago

Why would anyone willingly work in the VG industry or specifically for one of these globocorp organizations that put you in constant fear of losing your livelihood based on terrible choices made by idiotic management, not the people with talent making the actual games?