NowGamer - Newly-announced PS3-exclusive shooter Starhawk isn't about to try and dislodge Call of Duty's online crown, according to senior producer Harvard Bonin.
A Wise Choice, BE Your Own Identity & I'm Sure Starhawk Will Succeed In Making An Identity Of It's Own. More Developers Should Stop Chasing COD.
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That's what I loved about Warhawk, and Killzone for that matter. They aren't COD, and they aren't trying to be. Back when KZ2 came out, I had shooter friends who complained about every aspect of KZ2 - from the weighty feel of the character to the non-COD button layout. It always came down to "It's not like COD this way, and that way." I replied "Dude. If you want it to be like Call of Duty, why not just play Call of Duty?" Personally, I can't wait for this game.
I agree and disagree. Killzone 2 was a completely different game than CoD and was an extremely well done master pice. I loved everything in the game. Killzone 3 on the other hand, is trying really hard to be CoD and it fails miserably. Even though the game is great, I felt like I was playing COD wannabe. The vehicle levels, the feel of the controller (it wasn't "heavy feel" anymore). The action, was more CoD style instead of KZ2;s. I don't play MP but I heard that even MP was ruined by the fact that it was trying to be COD. I hate that developers try to always follow what it sells, and change their games, specially with COD and Wii.. this gen, every developer either tried to go casual or go COD and all of them have failed.
I totally agree with you about the differences between Killzone3 and Killzone2. I felt like Guerilla Games abandoned their existing fan-base to accommodate the COD players. I loved the weighty feeling of Killzone2 alot. KZ2 made to where if all you had was a pistol, you to get a headshot with just one bullet, no problem. KZ3, it almost never happens and that's why I haven't played it for some time. Warhawk community had extremely long legs. I'll be revisiting this classic when psn is back live. case in point: http://www.youtube.com/watc... http://www.youtube.com/watc...
"Dam COD we are looking to fry much bigger fish...watch out Master Chief, Emmit Graves is "glowing mad" and driving a Warthog. pew pew pew! I thought it was funny but hey I'm no comedian. I think the gaming industry took a huge step BACKWARDS trying to battle/copy/clone COD. I'm glad Starhawk and the Devs are like screw COD we are on some New Sh!t".
Funny enough, I thought the first Warhawk has a far more addictive gamefly formula than any of the Cod's have. The unlockable's & killstreaks keep COD fun, but the moment to moment gameplay in Warhawk was way better imo.
Rubbish DICE isn't/hasn't with Bad Company and with Battlefield 3. They are already better games but simply not as popular due to the MW fanboyz that like that sort of gameplay. I am a diehard Warhawk fan that hates the confined twitch ground warfare in MW. But I want all the modern looks, weapons, vehicles of MW and Battlefield in a FPS. And there are clearly alot of "modern-equipment" shooter fans out there -- more than futuristic. So competing with -- copying the best from -- MW would have been a good idea, as you would be producing a game that could pull the fanboyz away from their beloved CoD. Warhawk would have been so much better and popular, if it had modern environments, equipment and vehicles....and was a FPS. Many more would have likely played this game rather than MW2.
The bad company series were terrible Battlefield games if you were a BF2 player, they were like stripped down versions with a sevre lack of community features like in game clan support and in game clan matches, smaller maps, less vehicles, poorly designed conquest maps, inconsistent shooting system. BF2 & BF2:MC > BC 1 & 2 and BC2 was so blatantly trying to appeal to the COD community with perks, regen health, low health & twitch shooter mechanics
Starhawk is a man's game; none of that COD bullshit. At least it tries to do things differently. Activision are milking gamers by using the same fucking engine over and over again. I'm coming for you, Kotick: you fat bastard.
I agree. I love when developers go against the grain and do something different. I like how Light Box added a tower defense mechanic in Star Hawk. As for MW3 I hope they add something fresh and new to the next COD because they are milking gamers by doing the same thing over and over. I don't think developer should compete with one another but learn from one another.
Blame the people who buy it. Why would they change it if it keeps selling better...e.g blops
Unless you want to try and get at least one sequel out every year (with no improvements whatsoever) that millions of 'sheep' will buy no matter what, I don't see any other way of competing with COD.
Don't Go Low
And that's why I love Incognito/Lightbox. They're not trying to be better than anybody. They're not trying to be anyone else. They're just trying to be themselves.
Exactly. Speak the truth, as your name says. I'm sure many N4G readers have played Warhawk and loved its concept; it was so fun playing with N4G members I remember years ago; just such a great game. Starhawk is going to be amazing. Hawks fighting in space? Sign me up.
Bottom line: COD is boring. Been playing that crap since counter strike.
Counter Strike is better. Mods make it more enjoyable..
counter strike is genius in that the most skilled player will win in a gun-fight. In cod it's really down to whoever sees the enemy first or whoever finds the best camping spot.
I wouldn't be getting it if was ANYTHING like COD...
Yeah they shouldnt compete with COD because we already have BF3 to do that. Anyways Starhawk will be a completely different experience than COD and will do well by itself.
COD is mediocre IMO. Starhawk is a completely different game as it seems. So why compare the two? I FOR ONE WILL TAKE starhawk OVER ANY COD GAME.
always respect honest and humble devs dice and naughty dog should learn from them!
See...I wonder what it's like for the Infinity Ward/Respawn guys to see their baby mocked mercilessly by gamers because some other studio was allowed to screw it up. That's got to hurt. Warhawk was a phenomenal game. They did what they set out to do and gave us the best online game available at the time. It's a shame the OXM guy took over at PSM as soon as this came out and gave it a 6/10. That's not even cool, man. Starhawk will sell if it gets the marketing and Europe picks it up. For some reason, America is blind to unique shooters on PS3. -_- I'm an Illinoisan. I know.
Surprised nobody has mentioned it yet: Starhawk seems to be full of gimmicks. This will limit its market appeal and tastes of the majority of shooter fans ie. Modern Warfare fans. Warhawk has simple, fun gameplay .... my favorite video game. Cod has simple, fun gameplay ... I personally hate it. Battlefield has simple fun gameplay. No gimmicks. There's a lesson to be learned here.
Why would they want to compete with that crap? I'm sure Sony have their owned high quality standard.
I wish developers would take more risk by increasing their focus on innovating the gameplay and story-telling in single-player. Then have that innovation reflect onto the multiplayer as much as possible. Trying to be CoD is like to trying to be the US president. It's not about the change, it's all about the popularity and just doing repetitive crap.
Ofcourse they shouldn't. You'd have to have a pretty bland taste in games to want Starhawk be more like COD/Battlefield with different aesthetics. They did their own thing, and I commend them for that. No reason to copy something that's already homogenizing the shooter genre and compete for the same user base in a battle you won't win, because that would be what they're doing trying to copy Battlefield/COD mechanics. and the game would be terrible too. If I want to play those games, I'll play them, not make starhawk a carbon copy. They're trying to pull something akin to starcrafts builds, where the economy management is important and the builds will be as important as the actual combat, where the potential depth for the strategies can be huge and far greater than Warhawk's was. Rewarding the better players with structures and support. To hell with simplicity, Starcraft isn't the pinacle of E-sports and one of the most addicting competitive games for its simplicity. Yet people don't see them trying to create a new experience for consoles, and just complain that it's not Warhawk 1.2 or a Battlefield clone. Figures. Doesn't matter though, because Jobe will never care or listen to these people.
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