How to make a great boss fight

This is a plea to game developers around the globe. We understand you want to put some boss fights in your game. They can be a lot of fun, those epic battles with the most ferocious of foes. But there are some things we’d like you to consider – some things that could help you create a boss fight that’ll leave us in awe, rather than banging our heads against the monitor in frustration. So here, dear developer, is a list of boss fight dos and don’ts. Ignore them at your peril.[Lewis Denby}

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BiggCMan3025d ago

Good list, although I though Poison Ivy was really easy. I beat her on my first try, I don't know any of my friends who had trouble with her.

CobraKai3025d ago

I agree she wasn't that hard. What I did like about her was that she felt old school. Like back in the 16-bit days where you had to learn patterns in order to beat her while fending off baddies.

MidnytRain3025d ago (Edited 3025d ago )


Heads up to the people who have yet to finish Bioshock, Batman: Arkham Asylum, Half-Life, or Portal.

SeraphimBlade3025d ago

The people who haven't played those yet kind of have it coming.

spirited3025d ago

poison ivy battle was difficult ? i dont think so.My only

complaint with arkham asylum was that the boss battles were

not that challenging or should i say poorly designed.

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