Some juicy new details on Starhawk. Check it out.
With every big game now belonging to a big intellectual property, there are those that have become redundant. Here are the series' we miss.
I miss Dark Cloud I mean damn, Dark Cloud 2 is one of the best Action RPG game ever made. The game have: Rich Worlds, different setting, tons of contents, vareity in gameplay like never before (and even after), best buliding mechanics, crafting system like no one did and finally impressive graphics.
Most underrated game ever. It deserved the popularity and sales of Zelda and Final Fantasy. ut unfortunately, Level-5 and Sony didn't advertise it at all.
My franchises I wish would make a come back, are Battlefront by pandemic studios - galactic conquest was the best, mercenaries 1 and 2, and prototype 1 and 2...great games!
Pure PlayStation: Pure Reminiscing is a brand new feature from our very own Kyle Durant. It’s… different. Think of it like a mini-novel full of Kyle’s most weird and wonderful musings about games of yesteryear. If nothing else, at least it’s long enough to give you something to do on your journey to work in the morning….
The online component of Starhawk, a spiritual successor to the multiplayer-focused online game Warhawk, is no longer playable after June 30, 2018.
I only played the beta, it was fun. But isn't it weird this gets decommissioned before Warhawk?
When did LightBox Interactive close down? They laid of a few people after sony ended the contract in 2012 but they began work on a IOS game.
Warhawk was too fast paced to be faffing about with sixaxis. It was one of those games that was nice to try out sixaxis but I never actually used it. Keep sixaxis controls to games like flow, flower and littlebigplanet. Those games genuinely use sixaxis very well. I actually really liked how uncharted 1 used sixaxis with the grenades. Wish they would have kept that
I agree sixaxis was never great and pretty much a annoying nuisance. How many games tack it on...remember heavy rain motorway scene? lool to get that trophy was a pain with the crappy sixth axis.
I cant even remember the last Game I played that used sixaxis... I think it might have been Killzone 2
Edit - I wander if they will implement Move at all.
Sixaxis sucks in all games imo. Move is more precise and user-friendly, and even then I wouldn't want to play any game with it slapped on (didn't play KZ3 with it, nor socom).
There are lots of games that use sixaxis well though. Flower being one. Folklore was good too. Lair's was okay, you just had to be calm about it (which was difficult at times considering a large scale battles) If anyone got through the search light level without being seen using the sixaxis, I applaud you.