Finnish studio Remedy has pledged that it next project will benefit from a slicker development process - following the hiccups it experienced making Alan Wake.
Wake was in development for a giant seven years, and was originally intended to be a fully open world game, but Remedy eventually elected to slim it down to a more linear action adventure.
Alan Wake, from Max Payne and Control creator Remedy, is a horror classic, prompting one player to buy 4,000 copies that don’t even work.
Kind of a goody story...
On a serious note, that is why I try activating gift cards asap. It's happened to me where the store didnt scan it right where the card was unusuable. Happened at Wally World.
Usually most of those redemption card have an expiry date on them. If they expired all buyer did was buy recycled paper. And some of those codes are country locked to certain countries. I buy a card from the States I can't use it in Canada.
Dumb and silly story. She wasted her money for no reason.
Is it really that hard to go to Steam or GOG. She spent $240, when its currently 70% off on GOG, and only costs $4.49.
Gee, I wonder, should I spend $240 on eBay, or $4.49 on GOG? 🙄
So in short she paid $240.00 assuming usd for a bunch on unactivated game codes.
I still don't understand why I guess cause there's not a physical version and she wanted something for a collection or art project.
Alan Wake 2 continues the writer's story, 13 years later.
Remedy has Alan Wake merch on sale, including a pretty blue thermos. Unfortunately, things haven’t gone according to plan, and many players who want a thermos find themselves without one, though it does appear that Remedy is attempting to fix things. Nevertheless, it has resulted in a lot of upset, illustrating just how much the thermos means to Alan Wake fans.
The first game might have done a little better as a multi-platform game.
But I think there was so much hype for the game in the years leading upto its release that, that people probably expected more from the game.
Or hurried up with Max Payne 3 :)
This is why I love Remedy. They can admit they made some mistakes, and they know that developers need to take some risks. Alan Wake really stands out amongst the games that come out today and I personally loved it. I am glad they decided to not dumb down the narrative either since there is so much to it that is easy to miss. I think the linearity choice was good too, it really adds to the thriller gameplay. Don't think a sandbox would have worked as well tbh but guess PC owners will just keep whining about it and not getting the game.
How did Alan Wake fail? I don't own an xbox so I'm not sure. What I did play of it however, was pretty damn cool.