Andriasang: PS3 exclusive Japanese version hits in September.
"Dark Souls: Archthrones is like playing a brand new FromSoftware game, and that speaks volumes about just how much good modding can do," says Hanzala from eXputer.
Parrying has been creeping into more games, with almost every high-profile title of the last few years featuring it in some way. Why?
i understand the authors frustration i'm not the best at parrying in games. not that i can't complete a game that requires it but it is a definite harder thing for me than other kinds of techniques in games. which might be the main reason it's so heavily added in games nowadays. want to make your game challenging without having to do a lot of work? just add a parry boss. (what i mean by parry boss is a boss you have to beat by parrying such that their attacks will kill you otherwise)
I always think it's fine as long as such games also have the roll/dodge panic button. But I understand the will to parry, it seems so cinematic in a fight when you pull it off.
TheGamer writes, "Some weapons resist the test of time."
Doesn't make a whole lot of sense...USA and EU are the reason this game succeeded as well as it did.
seeing as how Demon's Souls was released in Japan first....this shouldnt come as a surprise
Can't wait for this game.
Doesn't matter, the game will eventually release over here so no point in complaining.
Demon's Souls was released in Japan several months before it was released in North America, so why would this surprised people?
Btw why is there a picture of two players fighting Khloe Kardashian?