CVG: "After two hours hands-on with Rockstar's 1940s detective adventure, we're close to solving LA Noire's biggest mystery - no, not the identity of the Black Dahlia murderer (based on the 1940s Los Angeles serial killer who escaped detection) that underpin the game's myriad cases, as you move from beat cop, to homicide desk but LA Noire itself.
How does it play? How nuanced are the interrogation scenes where you read suspect's true feelings from subtle facial movements, via the impressive MotionScan tech? How branching is the plot? Y'know - how does it work as a game?"