Driver: San Francisco Was Delayed To Hit the 60 Frames Per Second Sweet Spot

X360A writes:

"Ubisoft Reflections held back Driver: San Francisco to achieve the Holy Grail of 60 frames per second for its open-world rendition of San Francisco, something incredibly challenging for a large-scale environment, Creative Director, Martin Edmondson told X360A."

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RyuDrinksTheDew4672d ago

oh wow, sounds awesome!

graphics might not be top notch, but 60fps makes most games look a lot better.

still on the rocks about this game though.

Persistantthug4672d ago

Can you notice the difference if the game was played on an old school 4:3 analog TV?

damnyouretall4672d ago (Edited 4672d ago )

i remember bioshock and its 30fps and 60 fps option. i could barely tell the difference in the graphics it was very subtle. i didnt know shit bout this game, but they have been developing it for 5 years and its a 60fps open world. i loved the first driver and im gonna check this out if it plays like the first one.

hennessey864672d ago

that it plays like a driver game should. Looking at the incar animations and the gameplay so far it looks perfect

Seijoru4672d ago

The option was to disable v-sync which makes the framerate very variable between 20-45fps.

ShinFuYux4672d ago

Well, you couldn't really tell difference unless you had a television that had a fast refresh rate, something around 120hz would be the ideal tv.

60 frames per second really makes everything move smoother, more realistically.

cannon88004672d ago (Edited 4672d ago )

120hz means that the screen refreshes it self from top to bottom/bottom to top 120 times each second. If you're playing a game that is locked at 60 frames per second, there will be hardly any difference. Maybe a better looking image with more fluid movements and less screen tearing because the tv is refreshing twice for every frame the game renders. :D

STONEY44672d ago (Edited 4672d ago )

The Bioshock thing was a v-sync option. Even with it off it wasn't 60fps, but it was much smoother. It gave you the choice of a higher framerate versus zero screen tearing. I couldn't see much tearing even with it off though, and the added framerate was worth it.

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theaceh4672d ago (Edited 4672d ago )

very nice call.

I wish EA would have done the same with shift 2. After playing GT5 and FORZA 3 for a few months, I recently rented shift 2 and could not get myself to play the game for more than 5 minutes. I returned the game to the video store that same evening.

60 fps really makes racing games shine.

hennessey864672d ago

is like driver should be im not to bothered about graphics because driver was always about those fantastic driving physics.

andrewsqual4672d ago

So the new Ghost Recon is gonna be 60fps then and Am I Alive is going to be 240fps. Awesome logic

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Ubisoft Is Shutting Down Servers For Older Titles And Blocking Access To DLC Content You Paid For

Immersed Gamer writes: "Ubisoft came out with the announcement that some of their classic titles are shutting down their servers. While this is not entirely surprising, the next bit is quite shocking. As Ubisoft states in regard to many of said classic games, “additionally, the installation and access to DLC will be unavailable”.

The wording is a little vague, so the actual paid DLC could be safe. But it doesn’t change the fact that multiplayer modes of Assassin’s Creed Brotherhood, Rayman Legends, and Driver San Francisco will surely be missed. Especially since no alternative exists in many of those cases. This happens to unveil right next to our story where I essentially beg Atlus to port SMT to modern consoles alongside Persona.

Seems like videogame preservation is on the down-low…"

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MadLad599d ago

This just in.
Ubisoft woke up and pulled an Ubisoft.

Mazgamer599d ago

Reports say that they might continue to do an Ubisoft in the near future. Dreadful.

VenomUK599d ago

Why would DLC stop working, because it requires a server for authentication?

Publishers need to find technical and legal solutions so that any digital product a user owns always works.

Mazgamer599d ago

@VenomUK From what I remember replaying the Assassin's Creed II and Brotherhood, there were plenty of mission DLCs you had to download via UPlay. I think they are completely disconnecting UPlay from those games, thus you won't be able to download the DLCs.

I'm guessing obviously. And even that explanation just doesn't make much sense to me. Why would they just remove UPlay support for these games? Why will those single-player DLCs become unavailable? Which DLCs in particular? I truly can't wrap my head around what Ubisoft means by this mess. We will either have to wait and see, or someone will pressure Ubi via social media to make some statement explaining.

1Victor599d ago

All hail the future of all digital games.
I would like to hear the excuses from the all digital future defenders about this

Rebel_Scum599d ago (Edited 599d ago )

Who’s playing any of these old garbage DLC’s/online modes in 2022?

NotoriousWhiz599d ago

This literally has zero to do with digital games and is really just an Ubisoft issue. Either way, most people will tell you that "all digital" is not the future. Digital and physical should always be options.

1Victor598d ago

@ notorious
🤦🏿 "Ubisoft came out with the announcement that some of their classic titles are shutting down their servers. While this is not entirely surprising, the next bit is quite shocking. As Ubisoft states in regard to many of said classic games, “additionally, the installation and access to DLC will be unavailable”.

What part of that makes it zero to do with digital today is Ubisoft tomorrow can be any game that’s digital only or have DLC from any publisher but hey whatever helps you sleep, remember kid the older your favorite digital games get the closer they’re to the big shutdown 🤷🏿

DOMination-598d ago

They are shutting down multiplayer for PS3 games that nobody is playing. If you owned a physical copy, you'd also be affected? It has nothing to do with digital.

Presumably for the DLC, you'll still have access to it if you've previously purchased it. And if you're upset that you haven't already got the DLC for ACII, then I don't know what to say.. you've had 15 years to buy it.

Of course, we'd all love for everything to always be available and despite what you may think, I'm not really defending this - but maintaining multiplayer serves for games from two generations ago that literally nobody is playing takes up resources. And energy. And right now, that is very expensive. I guess the solution should be allowing console gamers to run their own servers.

NotoriousWhiz598d ago

Please tell me which part of this: "additionally, the installation and access to DLC will be unavailable” doesn't affect their physical games. None. It affects all of their games equally.

NotoriousWhiz598d ago

"the older your favorite digital games get the closer they’re to the big shutdown"

Funny, because I haven't lost a single digital title yet. I guess the big shutdown only actually shut down one digital game.

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Wintersun616599d ago

They're doing a Ubisoft. Because that's what Ubisoft does.

CrimsonWing69599d ago

And you want us to go all digital? This is the bull sh*t that makes me apprehensive to an all digital future. You corpo guys don’t understand game preservation or it’s importance.

Majors599d ago

Its all about the £££££ and if they can sell you the same item multiple times over... Also physical or digital makes no difference these days sadly because if you buy physical you only get 1/2 the data needed to actually start the game nevermind play it