X360A writes:
"Ubisoft Reflections held back Driver: San Francisco to achieve the Holy Grail of 60 frames per second for its open-world rendition of San Francisco, something incredibly challenging for a large-scale environment, Creative Director, Martin Edmondson told X360A."
oh wow, sounds awesome!
graphics might not be top notch, but 60fps makes most games look a lot better.
still on the rocks about this game though.
i remember bioshock and its 30fps and 60 fps option. i could barely tell the difference in the graphics it was very subtle. i didnt know shit bout this game, but they have been developing it for 5 years and its a 60fps open world. i loved the first driver and im gonna check this out if it plays like the first one.
very nice call.
I wish EA would have done the same with shift 2. After playing GT5 and FORZA 3 for a few months, I recently rented shift 2 and could not get myself to play the game for more than 5 minutes. I returned the game to the video store that same evening.
60 fps really makes racing games shine.
is like driver should be im not to bothered about graphics because driver was always about those fantastic driving physics.
So the new Ghost Recon is gonna be 60fps then and Am I Alive is going to be 240fps. Awesome logic