Rely on Horror: "We recently got a chance to interview Deep Silver’s Sebastian Reichert, producer on Dead Island. Below you’ll find the interview in its entirety. Sit back, and read on as we talk to Sebastian about the game’s highly praised and talked-about trailer, inspirations the team had when developing the title, what type of horror this will be aiming for, and much more. We were also given very valuable advice as to what not to do in a zombie apocalypse!"
We might be in the age of remasters, but it doesn't look like the Dead Island 2 devs believe remaking the original game is the right move for the series.
but remakes require far less effort for these companies and they can still charge $70 for them!
Feel like everyone makes fun of Skyrim re-releasing like 18 times yet applaud these remasters elsewhere. Would much prefer NEW games
Making sequels really is the way to go. Otherwise we'll be stuck playing only the first entry, forever!!!
Josiah Motley of KnowTechie writes: "I love video game trailers. While I don’t believe they are an integral part of a game’s success (especially these days), there’s something about a well-produced trailer that really just reminds me why I like video games."
It’s the music. It’s perfect. I agree with this for sure, it is well choreographed….unfortunately the game didn’t live up to the trailer.
Have you ever seen any of the MGS 3 or MGS 4 trailers? Those blow this out of the water for me.
Kevin F. from Link Cable Gaming writes: "Many of the best Xbox 360 games are playable on the Xbox One and Series X|S consoles. Some even with some enhanced visuals and performance. Unfortunately, not every game from the Xbox 360 library has received this glorious feat of being able to be played on more modern Microsoft consoles."
The Spider-man games will never happen. The xbox 360 Marvel Ultimate Alliance games have a better chance of happening than Spider-man titles but won't happen. The Xbox One Ultimate Alliance games delisted years ago
Yeah... you can totally forget about those entries that got delisted because of licensing issues. Those are not happening.
I'm liking the emphasis on melee combat. This is a way to make the players have to get up close and personal with all of his targets, which should add to the intensity. Also, the drop-in/drop-out play should keep things running smoothly. It's good to encourage friends to work together without the threat of losing progress. I hope Naughty Dog keeps this in mind while developing Uncharted 3. The penalty for leaving games combined with the inability to join friends mid-game can be frustrating. Some people on my friends list sometimes won't even play together because of the hassle of leaving a match to join a party.