Capsule Computers writes: "The single player campaign is split into 2 totally different styles of game play. In the first, you take direct control of Cullen Gray and indirectly control the actions of the 2 NATO teams accompanying you. For those of you expecting a full range of commands to give to your team you might be a little disappointed as the controls are relatively simplistic with the commands limited to placing your team in position for ambushes and sniping, ordering them to fire, cancelling orders and returning to you. For those of us like myself, who want to experience something different to the usual bullet spraying and less than realistic (but oh so enjoyable shooters), Socom 4 is perfect. It gives players more of an insight into the importance of team based tactical warfare (however limited it may be) and the consequences of what happens when you actually go blindly into a room spraying bullets everywhere, all delivered through a very simple control system. I’d have to say, being a console gamer that if it had required more complex controls to guide your teams around I would have lost interest in it very quickly."
Original-Gamer.com: "Sony has decided to shutdown the servers for SOCOM Confrontation, SOCOM 4, and MAG in January 2014. SOCOM 4 and MAG were developed by Zipper Interactive while SOCOM Confrontation was developed by Slant Six Games."
MAG community is far from dead, why?
And no wonder GameStop has been selling the game used for $0.99. It's an online-only game too
That's the only problem I have with digital downloads and multiplayer only games. If they shut the servers down your screwed...
H-Hour. We need you. Deliver the tactical third person shooter goods that we deserve!
Announced yesterday, a couple of former Zipper developers are lacing up their boots again in preparation to begin working on new tactical shooter, Takedown.
I was looking forward to that game but now that zipper is touching it? I dont know they been making crap for almost 10 years now Socom 1 and 2 are the only thing good they have done
"TAKEDOWN will be developed on PC as the lead platform, and then brought to consoles afterwards"
PC is lead platform then consoles coming after.
so the tags are messed up.
I can't wait to see what David Jaffe does on pc unless it's a facebook game.
In this Episode, Jack is joined by Commander Claymore Fury via SatCom as they discuss the 2011 Tournament Season and what is in store for 2012. The Nuketown Hooligans bring a little Modern Warfare 3 Spec Ops tips and Lt. Leadhead brings us Ghost Recon: Future Soldier
If you are a fan of SOCOM I and/or II single player do not buy this game , you will be disappointed. Rent it.
I liked the campaign. Just wish 45 had more missions. They should release some story based dlc involving 45. Make the stealth missions longer and more intense.
Loved the SP, cant wait for some sweet socom 4 dancing when the psn is back up
if you are a fan of trophies, this was the easiest platinum i ever got
"the only other parts of the environments that responded to battle were the standard explosive barrels and the vehicles that ignited when there petrol tanks were ruptured"
That's not true, there is plenty of destructibility of objects in the game. Most cover can be shot up, windows can be shot out, objects laying around can be moved/destroyed by gun fire etc.
Maybe he didn't notice because the destructibility is relatively realistic, not like BF:BC2 where small arms fire takes huge chunks out of concrete barriers.