GamePro: "As uninspired as the story is, the missions are equally unimaginative. If you're looking for much in the way of objective-based missions, you're not going to find it in Darkspore. Your tasks follow a predictable formula: see bad guys, click on bad guys, kill bad guys until you reach a boss; kill the boss.
The hacking and slashing does feel really great, the controls responding as you would expect from this genre, and there's a wide assortment of loot to keep you replaying the stages. The dungeons themselves come in a variety of flavors, e.g. weird rainforest, space deck, or lunar surface. The maps are generally easy to navigate, and I did appreciate how well the levels flowed, encouraging me down winding passageways toward my goal."