140°

Sequels should be more like Portal 2

Game sequels are no longer made for the fans of the original. Nowadays, developers craft them to bring in newcomers. This means that you can often expect a significant change between installments. But titles like Dragon Age 2 sometimes revise the gameplay so much that fans of the original no longer enjoy it.

TheStonedSheep4760d ago

Well Portal 2 was pretty damn good, why wouldn't you want other games to me equally as good.

TheHater4760d ago

Did you read the article? If you did, you completely missed the point.

jony_dols4759d ago

Portal 1 felt a bit like an experiment or a a highly polished tech demo by Valve. Portal didn't really recieve many criticisms, apart from the fact it just wasn't long enough.

Portal 2 was a fully fleshed out game, in which Valve's ideas from the original game where properly constituted into the Portal game we all wanted.

I think Uncharted 2 , is a better example of a game in which the developers examined and improved upon every negative criticism that was thrown at the first in the series, and then upped the ante all-round.

TheHater4760d ago

I agree with 1000000000000000000000%. This generation, the majority of sequels stray-away from the original to have a mass appeal by tacking on MP or adding unwanted features from other games. How quickly do developers and publisher forget that without the original fanbase, their games will be nothing. I have to say, Uncharted 2 and Portal 2 are the only sequels this generation that stayed true to the original fanbase, while at the same time adding new features that felt right and not tacked on.

thugbob4759d ago (Edited 4759d ago )

Well said! I agree with you 100000000000000000000000000000 0%. KZ3 was game that I was anticipating a lot, but disappoint me because the Devs were trying to make their game more accessible as a result they pissed off a lot of KZ2 fans including myself.

Shackdaddy8364760d ago

Well Valve is good at making sequels. They always have been. That's why everyone is begging for HL2 episode 3. If they sucked then it would just be another game...

gorebago4760d ago

I like how they took a format (puzzles solved via chambers) that couldn't normally have a cohesive story and somehow managed to not only make one, but one rich with history, great dialogue and other narrative depth.

spoiler:

the moment wheatley became the villian and glados as a potatoe sack your ally, the game became something wonderful.

only valve could have made the impossible the possible.

StoneyYoshi4760d ago

totally agree with this article. and this is why so many ppl are excited about uncharted 3. because of how naughty dog improves their games but keeps the main concept the same.

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70°

Baldur's Gate 3 PC Optimized Settings and Benchmarks

Baldur’s Gate 3 is one of the most replayable games ever made with a 1000-hour playtime or more. However, it can be quite taxing on modern CPUs. Let's have a look at how it performs on one if the fastest gaming processors and how to optimize it.

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pcoptimizedsettings.com
50°

Larian after Baldur's Gate 3: "We have ambitions to make really good RPGs, and that's sufficient"

"Treat your players as you would like to be treated, that's it," Vincke says when asked about how to maintain trust with a game's community.

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gamesindustry.biz
110°

Baldur's Gate 3 Fan Makes It Playable In First-Person

The Elder Scrolls: Baldur's Gate 3.

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thegamer.com
Becuzisaid24d ago

Kinda cool I guess. Seems they just allowed the camera to zoom in right on top of the characters head and then able to control movement like a fps. Makes me wonder what the game would be like if I didn't ever zoom way out and scroll over the environment to check out for enemies nearby almost constantly.