Gamer's Guide to Life.com, Wednesday 27th April 2011: A week after Portal 2's release, the internet is abuzz with talk of Aperture Science and its secrets. In an attempt to make sense of it all, GGTL editor Greg Mengel relays which conspiracy theories directly involve Gordon Freeman's Half-Life universe, and how.
GGTL: "Now that Valve has successfully released Portal 2, most of its fans expect the company to turn its focus back towards Gordon Freeman and the fight against the extraterrestrial Combine. We all know it's coming - the question is simply when. Fortunately for us, the cavernous depths of Aperture Laboratories offer not only a buffet of robot witticisms, but also a bountiful cornucopia of Half-Life Easter eggs, to feast on."
Valve gave a user Clair Obscur: Expedition 33 for free as compensation for the long wait during their Steam Deck repair.
I had a similar experience when I initially pre-ordered my Deck. There was an issue during shipping and they offered me a customer service perk for the hassle and let me pick any game on Steam. It was super nice of them. I got a copy of Rime.
Discover 10 timeless video games from the past that remain absolutely playable today. From Chrono Trigger to DOOM, these classics have aged like fine wine!
Hot damn that's a good list. The only one i never played is AOE2 and i never finshed Chrono Trigger but it was damn good.
Speaking of what's old but holds up amazingly well and plays like a dream.. i played Symphony of the Night for the first time in 2019.. yep that's right. It became one of my favourite games of all time that i replay almost every year. I couldn't believe how good it was. That is almost impossible for me with newer games let alone older ones. Truly a special gem.
The only one I’d disagree with is doom. It shows its age badly I think. After 5 minutes of play these days you put it down.
If Half-Life 3 ever happens, what big innovation would justify it in Gabe Newell's eyes?
Just go back to what made Half-Life 2 special: the physics.
At the time, it was groundbreaking and arguably influenced a wave of other games that started to experiment with more interactive and dynamic environments. For a while, physics-based gameplay became a trend. But if you've played any first-person shooters in the last decade, you've probably noticed that most developers have either abandoned those ideas entirely or significantly toned them down. The focus shifted away from immersive world interaction toward faster pacing, scripted set pieces, and visual spectacle.
And while you're at it, ship it with a robust modding tool. That’s another thing most developers have completely given up on. It could offer a much-needed alternative to the current AAA landscape, which feels increasingly trapped in a cycle of cinematic universes and safe, homogenized content. In a world of "Marvelized" blockbusters, a game that draws inspiration from the experimental spirit of the late 1990 and mid-2000s wouldn’t just be nostalgic,it would be genuinely fresh. Ironically, looking back might be the most forward-thinking move a studio could make right now.
Here's something innovative, finish the God damn story. Wow, a concept! Locking a series behind forced innovation is stupid, and stupidity is not innovation.
1. Dynamic AI for NPC - Supporting character AI that responds to your voice in real-time. Imagine getting pinned down and then just say "Alyx, throw a smoke grenade and give me covering fire!" and then she does it after responding "OK!". How about having a conversation with Alyx?
2. FOV graphical render using NVMe SSD - A graphics rendering feature that is built-in the game engine so that your GPU and CPU only renders what player is seeing. Current graphics engine renders the world beyond the FOV because of hardware limitations in immediate rendering as you pan your camera/view. Having a graphics rendering system that renders graphics instantly and only what you're seeing allows for richer, more detailed worlds or less RAM usage.
Aww, man. I just want Half Life 3, alright?
Thing is, I'm sure there must be even more hidden in Portal 2 than has already been found.
I hope Half life says single player
Many games are being ruined by co-op multiplayer...only a few single player games which have added co-op/multiplayer have managed to pull it off even still Half life is a story driven FPS. I don't want to change that just so my friend can join in
Seriously if your a person who has been waiting ages for the next Half life and find out it's a no single player, only forced co-op game.....you would pretty mad
the clues always are in the ending songs, glados may be testing her but she wanted chell to get strong enough to escape bringing her back was not done by glados but an auxiliary security service ai
in the portal 2 song theres 2 lines that stand out
make a new disaster and thats what im counting on.
my guess is chell needs to be present to stop combine im guessing portal 3/halflife 3 will start with chell and the cube in some small appartment or hideout and will get a delivery or a message telling her to go to apature
sounds like I need to get Orange Box again and playthrough Half Life 2 again. I forgot almost everything about what happened in that game.