160°

GGTL: What Portal 2 and its secrets mean for the Half-Life universe (Spoilers)

Gamer's Guide to Life.com, Wednesday 27th April 2011: A week after Portal 2's release, the internet is abuzz with talk of Aperture Science and its secrets. In an attempt to make sense of it all, GGTL editor Greg Mengel relays which conspiracy theories directly involve Gordon Freeman's Half-Life universe, and how.

GGTL: "Now that Valve has successfully released Portal 2, most of its fans expect the company to turn its focus back towards Gordon Freeman and the fight against the extraterrestrial Combine. We all know it's coming - the question is simply when. Fortunately for us, the cavernous depths of Aperture Laboratories offer not only a buffet of robot witticisms, but also a bountiful cornucopia of Half-Life Easter eggs, to feast on."

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gamersguidetolife.com
PhilipLarkin5141d ago

Aww, man. I just want Half Life 3, alright?

Antholex5141d ago

Thing is, I'm sure there must be even more hidden in Portal 2 than has already been found.

Lamarthedancer5141d ago (Edited 5141d ago )

I hope Half life says single player

Many games are being ruined by co-op multiplayer...only a few single player games which have added co-op/multiplayer have managed to pull it off even still Half life is a story driven FPS. I don't want to change that just so my friend can join in

Seriously if your a person who has been waiting ages for the next Half life and find out it's a no single player, only forced co-op game.....you would pretty mad

jerethdagryphon5140d ago

the clues always are in the ending songs, glados may be testing her but she wanted chell to get strong enough to escape bringing her back was not done by glados but an auxiliary security service ai

in the portal 2 song theres 2 lines that stand out

make a new disaster and thats what im counting on.

my guess is chell needs to be present to stop combine im guessing portal 3/halflife 3 will start with chell and the cube in some small appartment or hideout and will get a delivery or a message telling her to go to apature

NoobJobz5140d ago

sounds like I need to get Orange Box again and playthrough Half Life 2 again. I forgot almost everything about what happened in that game.

80°

Valve Makes Up for Steam Deck Repair Delay by Gifting Free Game

Valve gave a user Clair Obscur: Expedition 33 for free as compensation for the long wait during their Steam Deck repair.

UltimateOwnage7d ago

I had a similar experience when I initially pre-ordered my Deck. There was an issue during shipping and they offered me a customer service perk for the hassle and let me pick any game on Steam. It was super nice of them. I got a copy of Rime.

130°

10 Legendary Games That Still Absolutely Crush It in 2025

Discover 10 timeless video games from the past that remain absolutely playable today. From Chrono Trigger to DOOM, these classics have aged like fine wine!

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gamegeeked.com
anast15d ago

Simon's Quest is better than Symphony.

djl348514d ago

If you're gonna troll, at least make a legitimate attempt.

Levii_9215d ago

Hot damn that's a good list. The only one i never played is AOE2 and i never finshed Chrono Trigger but it was damn good.

Speaking of what's old but holds up amazingly well and plays like a dream.. i played Symphony of the Night for the first time in 2019.. yep that's right. It became one of my favourite games of all time that i replay almost every year. I couldn't believe how good it was. That is almost impossible for me with newer games let alone older ones. Truly a special gem.

LG_Fox_Brazil14d ago

That's a pretty fucking great list

__y2jb14d ago (Edited 14d ago )

The only one I’d disagree with is doom. It shows its age badly I think. After 5 minutes of play these days you put it down.

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120°

Valve only wants to make HalfLife if they push medium forward but what could it push forward next?

If Half-Life 3 ever happens, what big innovation would justify it in Gabe Newell's eyes?

-Foxtrot20d ago

Innovation doesn’t always have to be a VR game, look at one of the rumours for HL3 that someone was saying earlier last week

"Procedural generation (ie. L4D Director) and advanced AI will be pushed by HLX. "

"“The 'procedural generation' in HLX does not relate to terrain or roguelike-ish mechanics but something like the Left4Dead director made "significantly more powerful". Doors, physics props, enemies, enemy types items, NPCs of any kind will be influenced by said director"

That to me is pretty significant if it's done well, that along with better enemy AI, physics and the like are what games should be evolving more but they always choose graphics mostly. The fact that it keeps circling back to only VR is the way forward when it comes to Valve is silly in my opinion.

VR can be a choice but it shouldn't be "VR only because VR is the only innovation we have left"

Levii_9220d ago

No, and they already did that.

gold_drake20d ago

ew no

there are other ways im sure

Vits20d ago

Just go back to what made Half-Life 2 special: the physics.

At the time, it was groundbreaking and arguably influenced a wave of other games that started to experiment with more interactive and dynamic environments. For a while, physics-based gameplay became a trend. But if you've played any first-person shooters in the last decade, you've probably noticed that most developers have either abandoned those ideas entirely or significantly toned them down. The focus shifted away from immersive world interaction toward faster pacing, scripted set pieces, and visual spectacle.

And while you're at it, ship it with a robust modding tool. That’s another thing most developers have completely given up on. It could offer a much-needed alternative to the current AAA landscape, which feels increasingly trapped in a cycle of cinematic universes and safe, homogenized content. In a world of "Marvelized" blockbusters, a game that draws inspiration from the experimental spirit of the late 1990 and mid-2000s wouldn’t just be nostalgic,it would be genuinely fresh. Ironically, looking back might be the most forward-thinking move a studio could make right now.

Chocoburger20d ago

Here's something innovative, finish the God damn story. Wow, a concept! Locking a series behind forced innovation is stupid, and stupidity is not innovation.

ZycoFox20d ago

They can have the game be slightly less linear but not too open. HL2 had parts like that, then Episode 2 did it a bit more.

That and expand upon the physics & AI system and further increase the graphics over Alyx and that's pretty much all they gotta do. I hope they release a separate multiplayer part after if not immediately as well, like they did shortly after HL2 released.

Lamusiqa20d ago

1. Dynamic AI for NPC - Supporting character AI that responds to your voice in real-time. Imagine getting pinned down and then just say "Alyx, throw a smoke grenade and give me covering fire!" and then she does it after responding "OK!". How about having a conversation with Alyx?

2. FOV graphical render using NVMe SSD - A graphics rendering feature that is built-in the game engine so that your GPU and CPU only renders what player is seeing. Current graphics engine renders the world beyond the FOV because of hardware limitations in immediate rendering as you pan your camera/view. Having a graphics rendering system that renders graphics instantly and only what you're seeing allows for richer, more detailed worlds or less RAM usage.

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