110°

Dark Souls - Pacts made determine who your friends and foes are

"While you’re exploring the world, your character will have opportunities to make pacts with people, presumably non player characters, and other things. These pacts are not like joining a guild or a team in a MMORPG. You will make multiple pacts in Dark Souls and these guide how you roleplay with your character. Players will naturally find pacts in the game, although some pacts are rare and difficult to find."

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siliconera.com
Rybakov4539d ago

=D more info about the sequel to demon souls this is what we need to see instead of whinny psn is down articles

can't wait for this game

BlackTar1874539d ago

Me either im glad its Multi platform as well more people deserve to play these peoples games

Lone_Star4539d ago

I sold Demon Souls when I needed cash, now I miss it, I will have to get it again shortly. So much to do in that game.

ddurand14539d ago

weve all been there, unfortunately.

ddurand14539d ago

just started a new character on Demons souls since PSN is offline right now.

Hoping that this game is as good as DS. The changes theyve made seem interesting.

MonopolyRSV4539d ago

Yeah brah that's the spirit! Let's grind levels and beat the same 6 bosses over and over again! Just wait for Skyrim instead, you'll be better off.

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170°

Games Keep Learning The Wrong Lesson From Dark Souls

Dark Souls and its antecedent, Demon's Souls, changed the gaming industry, but some games came away with the wrong lesson.

GhostScholar89d ago

I’m not at all saying the souls like games are bad. The fans speak to how good the games are, but those games just bore me to tears. It’s just combat combat combat. I know the worlds are interesting and there is lore if you search for it, but there just aren’t enough lulls in all the fighting to enjoy any of the art and lore. Wish there were more story elements.

Levii_9289d ago

Games with pure gameplay bore you to tears ? I don't understand gamers today.

Prime15788d ago

Are you saying people can't have a preference towards story-driven games?

My wife is, frankly, not very coordinated, and that's a big reason she gravitates towards easier gameplay and more story.

And having many people (gamers) who have many different preferences and opinions is very good for the gaming industry.

You don't have to understand, but you certainly should be thankful and respectful, because diverse interests bring variety. That's a great thing to have for anyone who loves games.

GhostScholar88d ago (Edited 88d ago )

I’ll try to explain. Not everyone wants to only do combat for 50 hours. Lack of combat doesn’t mean boring to some people. I never said I didn’t want there to be combat, but when there is a beautiful intricate open world with lore it would be nice to have the time to explore it and have some down time. In the souls games there is very little in the way of narrative, cutscenes, or exploration other than just finding the next boss. Too much of any one element can be boring. Sorry if that is too big of a concept for you.

JackBNimble88d ago

Games are obviously subjective

DarXyde88d ago

"I never said I didn’t want there to be combat, but when there is a beautiful intricate open world with lore it would be nice to have the time to explore it and have some down time. In the souls games there is very little in the way of narrative, cutscenes, or exploration other than just finding the next boss."

These games are quite well known for their lore and narrative, it just isn't spoon fed to you. I really appreciate that the games aren't out to insult your intelligence and trusts you to read item descriptions, explore locations, meet NPCs, and put the pieces together. The macro level narrative is easy enough to understand, but it's when you want that granular understanding of the lore that you need to explore, talk to people, find items, play the DLC, etc etc. It often invites multiple playthroughs. It's one of the unique qualities about these games where you don't have to learn what happened/what's happening in detail, but it's a lot of fun. Reminds me of reading the diary entries in Resident Evil titles.

Yes, there's a ton of combat (who would've thought in a broken world of miserable vagabonds and corrupt abominations, am I right?) but they do a great job of varying it: you can play defensively, aggressively, evasively, from a distance (bows, spells, pyromancies), with various weapons, and any combinations thereof while incorporating secondary weapon effects like elements, toxicity/poison, bleeding effects. The combat isn't stagnant. If you find it boring, you might not be exploring your possibilities very well.

"Too much of any one element can be boring. Sorry if that is too big of a concept for you."

You don't have to be condescending about it. I don't take issue with you not liking these games or finding them boring, but I also think your take is a bit myopic.

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ChiefofLoliPolice88d ago

That's what people love about it. It's all about the Gameplay, challenge, world building. What more do you want from a game.

I though Gameplay was one of if not the most important aspect of a game? What's your idea of a better souls like game then?

Prime15788d ago

"What's your idea of a better souls like game then?"

World building isn't the only element of story that people care about. That user said, "more story elements (plot, characterization, story growth, etc) and less combat."

It's perfectly healthy for people to express why they don't like From Software games, because a new dev might create a new, amazing game that bridges those dislikes into the genre for something new.

It's also great that you love all the aspects that Souls have brought to the gaming industry. Enjoy what you enjoy and let others do the same.

NotoriousWhiz88d ago

Some people prefer games where you spend more time watching than playing, and that's okay. Everyone doesn't have to have the same tastes.

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CoNn3rB89d ago

Are CBR so desperate to generate clicks to their articles that they've got obviously spam accounts leaving random positive comments? sakshi97978 & arpitachowdhary9797 in case they've been marked as spam by the time you see this comment.

lodossrage88d ago

I thought I was the only one that noticed the spammish nature of those accounts. Glad to see I wasn't the only one

130°

10 RPGs That Defined The Genre

Thanks to their innovative approach to gaming, RPGs like Dark Souls, Final Fantasy VII, and Dragon Quest left a significant impact on the genre.

ApocalypseShadow126d ago

Good games but no Phantasy Star?

merlox125d ago

Why do people forget Phantasy Star? That is one of my favorite RPG series. Another ther good but overlooked series is ,Y's.

anast125d ago

ES3 set things off, it's a shame they got greedy and decided to cut corners so the executives could get huge pay days.

120°

Easiest Boss Fights in Games That Aren't Easy

GF365: "Exceptionally powerful enemies in games are almost always more difficult to defeat than ordinary enemies. But there are instances where these supposedly powerful foes turn out to be just pushovers. These are some of the easiest boss fights in games that aren't easy."

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gamefreaks365.com
Nacho_Z132d ago

Patches is 'dim-witted'? I don't know about that. That's what he wants you to think maybe.

I don't remember TW3 bosses being easy but I played it on Death March and a crippled peasant armed with a broken twig could one hit kill you.