Videogame reviews have now become so influential that a good or bad score for a piece of software is enough to essentially make or break a game. However, under the surface, a review isn’t necessarily what it seems. Martin Watts, Editor-in-Chief of Bits 'n' Bytes Gaming, explores the videogame review system by highlighting the dark side of the practice, and argues why reform is desperately needed.
Star Wars Battlefront 2 is currently available with a massive discount on Steam, which has caused its player count to rise in a big way.
Ross Scott—also known as Accursed Farms on YouTube—has been fighting tooth and nail for almost a full year to help spearhead game preservation. Starting after it was announced that Ubisoft's The Crew would be shutting down, permanently ending support for the game, Scott launched the "Stop Killing Games" initiative.
That makes a twofold deadline for the Stop Killing Games initiative. Or, at least, one headed up by Scott: The UK petition, which ends July 14, and the EU Citizens' Initiative, which ends July 3.
If you live in the EU then Please sign this or our game ownership rights and game preservation is
at stake. I know there isnt much time left but please consider signing the petition
Jeremy of Netto's Game Room reviews Ruffy and the Riverside, a game he calls a thoroughly delightful experience from beginning to end. It's one of the most unique 3D platformers that he has ever played.
Nice article.
i was thinking of writing my first blog on this. I think one of the worst cases of poor and biased reviews were on killzone 3. that's not the worst but it wasn't as good as it could have been. they rated the game based on flaws that they seemed to dismiss on reviews for other games like call of duty. I was mad
Totally.
i defend a lot this criticism toward webzines on N4G.
And i agree.
The problem is that webzines are copying each others, and the model is the bigger ones. So if big zines are crap automatically the followers are inspired by them.
If you add to this all the "console war" atmosphere, to make hits, you have an idea of the amount of shit those webzines deliver each and everyday.
By extension, the other problem is the public. The public seems to love this reward system and this console war, so they are fed with this nice amount of shit everyday.
Stupid journalists for a stupid crowd or audience.
This is Idiocracy.
far from that i'm not talking about the journalists that arrange their reviews for an editor or a corporation, or the ones that don't finish their games to review them. I mean everybody knows that there are some really incoherent review, take Dragon Age 2, this game sucks big time but you see that it had some great reviews, if people are smart we hope they find why such games have great scores, they could be surprised.
Anyway, cool article.
case in point: Socom 4... i got it day 1 regardless of any review, and i can't seem to put it down.. game is fantastic... but according to reviews, i shouldn't have even considered it... metacritic has it at 66 right now... seriously? a 66?
this game is fantastic, i don't know what THEY're talkin about...
How reviews would be better, in my opinion: Ditch scores.
An arbitrary number to show off a game's value in a critic's opinion benefits nobody but the marketing teams of publishers. Drop that aside, and what's left are actual reviews mentioning the game's flaws and strong points, both.
...Of course, the inconsistence of criticisms and the idiots who write them would still persist, but it would be a step foward.