DSiWare is virtually dead. Though we still see a trickle of new releases (and indeed, the entire catalogue will be available through the 3DS eShop when it launches), for all intents and purposes, we've moved on from the DSi's little download portal.
But was it that bad? Well yes and no.
It’s impossible to review the DSiWare game, Color Commando, fairly without considering that it’s the work of a single man with very limited resources. Unfortunately, it’s that limitation that shows in almost every aspect of the game, from its brevity to the slight lack of polish. To his credit however, Hugo Smits, creator of other DSiWare titles like Flipper and Ace Mathician, managed to make his heavily flawed title at the very least charming and colorful with a decent bit of challenge.
It looks like a cute title. Though the issues are something that would turn me off from playing it much.
Ugh, I hate when a game requires precision but the controls don't allow for it. That adds up to lots of frustration.
It is the year 3024, and Earth is running low on Natural resources. A team of scientists creates a robot known as Nep2no to search underwater for an energy source known as Gaia. Does this game sink into the Abyss, or is it a cave worth exploring?
Nintendo's debut handheld consoles were made in the Game and Watch era. Now, Retro Pocket is reviving the LCD style of those games in a new DSiWare package...