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Save Often: What Happened to Adventure Games?

Gaming Irresponsibly's Agentxk writes: "When I first started gaming, we were rocking the Atari 2600 and spending our days playing Pitfall 2 nonstop. Then one day, my parents brought home a Tandy computer, and with it a game called Kings Quest. My world changed in an instant, we were faced with real decisions and scripted events. We learned the all important “Save before doing something new” method of survival. The face of gaming had been changed forever…"

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e-p-ayeaH2745d ago (Edited 2745d ago )

I agree that adventure games nowdays need more puzzles instead of just killing things all the way.

metsgaming2745d ago

how about we reduce the number of fps games and make some more adventure games. It would be a good change of pace. I like the combo of puzzles and shooting, having just one is usually lame but having them both together is good.

agentxk2745d ago

I absolutely agree. I love the games nowadays as well, I just wish we had games that really made us think too. Some of the puzzles in those games were intense!

blitz0x2745d ago

I played every single game mentioned in that article. crazy.

agentxk2745d ago

There are so many more though, loved Kyrandia as well! Don't forget games like Grim Fandango and Full Throttle either.

madpuppy2745d ago

They died when Lucasarts became just a name rather than a dev.

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