How does F.E.A.R. 3 keep the horror elements intact in its multiplayer modes? Well, for starters, it makes you fu**ing run.
DualShockers Writes "F.E.A.R. 3 (or F.3.A.R. if you’re a marketing executive) isn’t a great singleplayer game. It’s fine, competent even, but Day One Studios had an unenviable task in trying to wrap up Monolith’s F.E.A.R. series. With two timelines and two highly different styles of horror attempted in its wake, F.E.A.R. 3, well, it tries its best."
F.E.A.R. 3 wasn't even really a horror game when it came to the campaign. It was a good action game, but lost just about all of its horror roots along the way.
There have plenty of great horror games, but others haven't been so lucky as to stick around. They deserve to get a new lease on life.
That was probably the first time ever that I saw Castlevania in a list of horror games.
ps: Be warned, you have to click a lot to see every game in the list. I stopped after the 4th time.
What is divergent co-op and how could more games benefit from it?
Is it just me or am i the only one here who wasnt scared while playing the FEAR games. seriously, i felt it was like a lame rip-off of the ring and the grudge movies with the way alma is designed. even the name- alma is very similar to the samara of the ring. i just thought it was lame. the game was fun and all, but the story got tiring fast.