20°

Unreal Engine 3 Supports DirectX 11 – Demonstration Trailer

While Crytek encounters many troubles to release a DirectX 11 patch for the Cry Engine 3, the Unreal Engine 3, one of the most rival in the FPS field, prooves to the world that IT supports DirectX 11!

hoops5182d ago

The Unreal 3 engine is very versatile.

70°

Josh Sawyer: "I feel good about the ability for people to create games."

Game Pressure met with the one and only Josh Sawyer at Digital Dragons and chatted about RPGs, Pentiment, Pillars of Eternity, the state of the industry, and the genre.

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580°

Microsoft Confirms Next-Gen Xbox Consoles, Deal With AMD and Promises Full BC

Microsoft has announced a partnership with AMD to power the next generation of Xbox, including its first-party future Xbox consoles.

darthv721d 1h ago

Me thinks the Xbox 8k will be UDNA based.

Obscure_Observer23h ago

This thing is gonna be *expensive* and extremely powerful!

It might easily break the $1000 price point for a console for the first time ever.

VenomUK21h ago

So what's going on here?

I think two things: Windows faces an existential threat from SteamOS if it ever goes mainstream. So Microsoft wants to build an Xbox PC complete with streamlined Windows OS that will be able to be more attractive than any SteamDeck home console.

Microsoft wants every gamer including PlayStation gamers to move to PC, then it wants to market Game Pass to ALL PC players. Even if it only captures 5% of the worldwide market that would likely be enough to bring in enough revenue to make the subscription service a financial success.

fr0sty20h ago(Edited 20h ago)

Note how much emphasis they keep putting on "you can play your games across any device"... as in, no exclusives. This thing will flop hard, again, if it even launches. They already pumped the brakes on the handheld.

Christopher19h ago(Edited 19h ago)

If it's going to do that, it will flop hard. Their best selling console is the cheapest one on the market, not the more expensive one. And they can't sell that to keep up with the more expensive PS5.

Edit: Also, AMD is easily not going to sign away anything that limits what they can do with Sony. They make more money the more consoles manufactured, not the one that sells the least out there but for more.

jznrpg17h ago

If that happens hardly anyone will buy it

Obscure_Observer3h ago

@Christopher

"If it's going to do that, it will flop hard. Their best selling console is the cheapest one on the market, not the more expensive one. And they can't sell that to keep up with the more expensive PS5."

I don´t think they care if it will sell like hot cakes or not based on their upcoming handhelds. I heard rumors that the "entry" model will cost around $500. The *cheaper* one! In case they price the premium model at $700-$800, what´s will stop/prevent them from charging $1000 or more on a premium next gen console?

Bear in mind that Sony priced the PS5 Pro which has barely noticeable improvements over the base PS5 at $700

Besides, this console will not be targeting the next Playstation console or any other console in the market. The console wars is over and Xbox will continue and release their games for every gaming platform in the market.

"AMD is easily not going to sign away anything that limits what they can do with Sony. They make more money the more consoles manufactured, not the one that sells the least out there but for more."

Nonsense. Take Steam Deck (AMD Zen 2) vs ROG Xbox Ally X (AMD Ryzen AI Z2 Extreme) for example.

Same rules applies to home consoles which literally means that AMD will build whatever custom silicon MS is *paying* them to build. Same goes for Sony. AMD is not helping any company out of the kindness of its heart.

1Victor1h ago(Edited 1h ago)

Oh look who Came…….running after hearing that Xbox news notification tone🤣👇.
.
@obscured: “ It might easily break the $1000 price point for a console for the first time ever.”

Anything over $699.99 is DOA 🤔

Christopher1h ago(Edited 1h ago)

***I don´t think they care if it will sell like hot cakes or not based on their upcoming handhelds.***

You mean ASUS handhelds with Xbox logo thrown on them? And, yeah, sounds like a great business plan, build a huge deal with AMD for an expensive device so it won't sell much. My #1 goal as a business is to, of course, build something that won't sell.

*** Nonsense. Take Steam Deck (AMD Zen 2) vs ROG Xbox Ally X (AMD Ryzen AI Z2 Extreme) for example. ***

You literally are proving what I was saying. Did you read what I said? The whole point is that this 'deal' with AMD isn't going to give them any advantage as AMD will make similar deals with others. They're especially going to make a deal with the better selling company who has given them more money to-date than Xbox.

+ Show (8) more repliesLast reply 1h ago
neutralgamer199221h ago

Xbox doesn’t have someone like Mark Cerny— let’s not pretend that’s a small thing. Sony's domination really began when Cerny became the lead architect. What most people don’t realize is how much of a developer-first mindset he brought to PlayStation hardware.

For example, during PS4 development, Cerny made the call to increase RAM from 4GB to 8GB of GDDR5—a huge and expensive decision at the time—specifically because developers told him they needed more memory. That change had a massive impact on the PS4's long-term success, making it much easier to develop for and future-proofing it in ways Xbox One simply wasn’t.

And he doesn’t just sit in an office and make guesses—he visits every major first-party, second-party, and even third-party studio every two years. He talks directly with the people making the games and collects detailed feedback on what works and what doesn’t. Studios trust him because he’s not just a hardware guy—he’s been a game developer, a producer, and a creative lead. He understands game development from the ground level all the way to the top, and that’s why studios feel comfortable being honest with him. That’s how features like the ultra-fast SSD and the dedicated 3D audio chip made it into the PS5—they weren’t just specs on paper, they were answers to real-world studio needs.

So while Xbox is doing great things with AMD (and that’s a strong move on its own), they don’t have a Cerny—a bridge between engineering and creative. That matters.

And for those claiming Xbox might gain an advantage by launching early—this isn’t 2005 anymore. Back then, launching the Xbox 360 a year early gave Microsoft a real edge. But now? People are invested:

They’ve built massive digital libraries

Their friends and social systems are tied into Xbox Live or PSN

And cross-play means you don’t have to switch consoles just to play with others

You can’t “win” the generation early just by releasing first anymore.

If Xbox wants to win the next generation, they should aim squarely at core gamers. Release a powerhouse, even if it costs $800–$1000. The hardcore market would embrace it. But the real danger is that they’ll also release a $350–$400 console, like they did with Series S—and that console will hold the whole generation back again. Series S was the bottleneck of this generation. Developers had to build to its limitations, and it’s part of the reason why PS4 is still being supported with new releases in 2025.

Power is only one part of the equation. Vision matters. Studio trust matters. Execution matters. And that’s where Mark Cerny and PlayStation’s approach continue to set the bar

crazyCoconuts18h ago

I think they could put in a low effort iteration that doesn't pack in a lot of innovation (same dashboard, copy some ideas on the controller) on refreshed silicon, benefitting from AMDs newer architecture. They don't need an Uber engineer for mediocrity.
If they would have doubled down on exclusives after buying up the universe they could have done just that
But they've done nothing short of sabotaging their consoles for the last several years - why would they try for another baby after clubbing their eldest son? It's madness

neutralgamer199217h ago

Crazy

Microsoft has made major moves in the gaming industry, investing over $75 billion—possibly closer to $80–85 billion—acquiring publishers like ZeniMax and Activision Blizzard, along with renowned studios such as Obsidian, Ninja Theory, and Playground Games. Once that level of investment came into play, Xbox could no longer remain a side project—it had to become a serious, profit-driven business.

One of the major shifts we’re seeing is how Microsoft is adapting its strategy. While Game Pass is a fantastic service—especially for Xbox and PC players—it simply isn’t a sustainable model on its own to fund the rising costs of AAA blockbuster game development. Most Xbox players enjoy their games through subscriptions rather than purchasing them outright, which limits revenue per title.

That’s why we’re now seeing Microsoft embrace a hybrid model: keeping Game Pass as a core service on Xbox and PC, while also releasing major titles on other platforms like PlayStation and the upcoming Nintendo Switch 2.

The results speak for themselves:

Forza Horizon 5, a flagship Xbox title, has become one of the best-selling games on PlayStation.

Gears of War: E-Day (Reloaded) is already charting as one of the top pre-ordered games on PSN.

The newly released Indiana Jones and the Great Circle has performed well.

And there are strong rumors that Microsoft is working to bring even more iconic Xbox titles—including Halo—to PlayStation.

Why? Because the PlayStation 5 install base is on track to hit 100 million within the next year. That’s simply too large a market to ignore, especially when trying to recoup the costs of massive development and acquisition budgets. The days of treating Xbox like a vanity project are over. This is now about business fundamentals: revenue, growth, and profit.

While exclusives still matter in some strategic cases, Microsoft is clearly evolving with the market. It’s no longer about pleasing a small group of fans demanding exclusivity—it’s about adapting to a new reality where cross-platform availability increases revenue, reach, and long-term sustainability.

In short, Microsoft is playing smart: keeping players happy on Game Pass while also capturing full-price sales from the largest gaming audiences worldwide. They’ve chosen growth over pride—and the numbers are backing that up

Profchaos16h ago

I think that stance really downplays what Ken kutaragi brought to the table with the ps1 and its development pipeline which was far easier to work with than any other system at the time including the jag, n64, 3d0

Because let's be honest Sony dominated hard with both the ps1 and ps2.

Ps1 dominated so did 2 but that was harder to dev for with the emotion engine but highly capable.

Its with the ps3 that Sony lost it and really its their only console they failed to get developers on board with and the reason that Ken stepped aside.

But really modern consoles mirroring pc hardware was inevitable consoles were originally made because pc hardware wasbt capable of things like smooth scrolling and as everything evolved consoles slowly morphed into PC's which is basically where we are at now but there's beauty in a consoles simplicity so I dont know what ms will do but making a windows console seems like a bad move many gamers dont want to play with settings they want plug and play and if you push pc to be a console you lose that simplicity and that will hurt

Software_Lover8h ago

Cerny has nothing to do with Playstation success. Playstations's success comes from the ps1 and ps2 days.

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MajorLazer20h ago

I hope there's no focus on 8K. Current gen consoles aren't exactly setting the world alight with rock-solid 4K60 titles, nevermind 4K120. Focusing on 8K would be a waste.

ABizzel120h ago

UDNA is on track to be revealed Q2 2026, so the Xbox rumors from the Activision trail, might be true about them launching their console first to market with a holiday 2026 release date.

That being said UDNA will be a big improvement over the current Series Consoles, but I don’t think UDNA 1st-gen is going to be a huge upgrade over the RX 9000 performance wise. RX 9000 is on 4nm, and UDNA 1st-gen is supposed to be on 3nm (basically 4nm+).

The question I have is are they going to stick with a 2 console future. Are they dropping the high-end since Series S sold better? Are they making a higher-end platform and using the ASUS Xbox handheld PCs as the new Series S option, or are they making a middle ground that’s “affordable” and balances price:performance. Also, are they sticking with the Xbox-PC mentality we see with the ASUS handheld.

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dveio1d ago

I would like to be a fly on the wall during such negotiations.

Aloymetal21h ago

''Next gen will be different''

RaidenBlack21h ago

"... Xbox consoles" ~ they're again gonna pull a Series S-v2 and handicap the next-gen's 2nd phase.

ABizzel119h ago

@RaidenBlack

Series S was a handicap primarily due to the RAM (it needed at least 12GB), but with Switch 2 and more handheld PCs it’s going to become a porting point for those platforms. So while it hurt development early on for Xbox, it’s now helping every other mobile platform…..which is great for everything else even if it doesn’t directly benefit MS, outside of their ASUS Xbox Handheld PC.

That being said, if they did do a Series SV2 I would hope they learned from their mistakes (they clearly didn’t learn from the PS3 or the GTX970 about split memory being awful for GPUs).

RAM
16GB is the will still be the minimum for the next 5+ years (12GB is starting to hit its limit), so that problem would be solved.

GPU
RDNA4 and/or UDNA are big improvements over RDNA2. Even staying at 20CUs like the Series S, the jump to RDNA 4 + clock speed would be around a 60% - 70% boost over the Series S, putting it around a RTX 2060 - RX 6600 performance, which is a much better result, even if it’s still below PS5/SX natively. However, the Switch 2 is showing was a superior upscaled can do, and having FSR4 would be a SIGNIFICANT upgrade over the PS5/SX, and would allow the SSV2to run PS5/SX games at native 1080p same High-Medium settings and FPS as those consoles in most games, but upscaled to 4K with better image quality than both of those consoles.

Price
Considering they raised all their console prices here’s where the issue comes into play. The above hardware would be fine, but if they can’t get it to $349 - $399 (the Series S is now $379 -_-), then why not get a digital PS5 starts to become the question for anything above $399. But if the global economy steady and back to normal what could anyone say bad about this platform at $349…?

anast18h ago

I was going to say this. lol

S2Killinit6h ago(Edited 6h ago)

@ABizzel1
I think their lower version will do less damage to industry next time because even less people will be buying xbox.

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Obscure_Observer1d ago

HELL YEAH!!!!

HERE WE GO AGAIN!!!!

ALREADY GOT MY MONEY SAVED THANKS TO GAMEPASS!!!

dveio23h ago

You could have saved an additional 500 bucks. Just sayin.

23h ago
Blasphemy6h ago

not if he does not own a gaming pc.

fr0sty20h ago

First to market with the weakest console of the new generation, half-baked and rushed. Then Sony comes around and shows them how it's done for the fifth time in a row.

Lightning7719h ago

You said they weren't making another console? What happened? You types are wrong about everything all the time it's quite fascinating to watch actually.

fr0sty14h ago(Edited 13h ago)

I still say that... talking about releasing a console and actually releasing a console are 2 totally different things. The fact that they are only just now securing a partnership to manufacture the chips shows just how behind they are. Sony already had a deal with AMD worked out nearly a year ago ( https://www.theverge.com/20... MS already canceled plans to release their handheld ( https://www.laptopmag.com/g... , and instead are relying on other hardware manufacturers to make it for them. The same could be true with the console... MS taking the 3DO route and licensing the Xbox brand to other hardware manufacturers to make consoles for them, while also releasing their games on all the competing consoles, turning them into little more than a third party developer. Besides, that's quite rich coming from the folks who said MS games wouldn't be on PS5. You were also dead wrong about Xbox Series S holding back the generation and making multiplatform games worse on all platforms, developer after developer kept coming out proving you wrong, and you still wouldn't admit it. Just kept trying to move the goal posts...

Lightning7712h ago(Edited 12h ago)

"I still say that... talking about releasing a console and actually releasing a console are 2 totally different things."

Reality is hitting you hard also I see.

MS is always behind when it comes to this stuff. They were behind in making the X1 back then, nothing new.

"and instead are relying on other hardware manufacturers to make it for them. The same could be true with the console..."

I'm sorry what? So you didn't watch the video where she literally said they're making their own hardware? That's the whole point of the freakin video. Lol you can't make this up. As usual your off to a horrible Start and it's only gonna get worse it always does. I just laugh.

Xbox going third party is something nobody could of predicted even hardcore fanboys like yourself if we're talking beginning of then gen. No don't sit there and lie and say "you knew all along" because you didn't nobody did 5 years ago.

"You were also dead wrong about Xbox Series S holding back the generation and making multiplatform games worse on all platforms, developer after developer kept coming out proving you wrong, and you still wouldn't admit it."

This again? Ok if that's the case then list me all the games that got held back from the S. Sense it's all prevalent and out there. Don't make excuse just list the games. I always ask and you dodge and make excuses. Show me digital foundry footage I wanna proof evidence and details. Now go, no excuses list the games now.

IRetrouk10h ago

@lightning, I said it in 2019.......

Ganif4h ago

"You said they weren't making another console? What happened? You types are wrong about everything all the time it's quite fascinating to watch actually."

The fact f the matter is Microsoft dragged their feet big time on committing to their next gen console. They signed their deal with AMD two years later than Sony did.

It's clear that there was discussion within Microsoft about how they want to continue with Xbox and Satya at least on some level wanting to reign in or stop Xbox. We heard as much from the ABK case and other rumors.

No one looking at Xbox as a console can look at it and say it's doing good. And the only reason why there is another Xbox is because Microsoft can keep throwing money at it. I doubt they even expect this console to be a profitable venture as they move towards publishing.

1Victor1h ago

@light: “ Reality is hitting you hard also I see.”

Reality is no one expected Xbox to go out of the console market next generation but everyone expects it to be their last IF they perform equal or worse than this generation or Xbone

+ Show (3) more repliesLast reply 1h ago
blacktiger18h ago

You could PS6 and play Xbox games

bleedsoe9mm17h ago

you'll be able to play everything on Windows PC

fr0sty14h ago

for 3 times more money than a ps6.

__y2jb13h ago

I like the all caps and multiple exclamation points but I feel like you could have pumped up the current gen more. 6/10, good effort.

Obscure_Observer4h ago

"Watch it be DOA."

Forgive me to be skeptical and not trust your predictions after your dumb claims that a new Xbox console wouldn´t even exist.

Now it not only got confirmed, but also confirmed that it will play games from both PC and Playstation games.

So at the moment I don´t have reasons to buy a PC or a Playstation console at all. The next gen Xbox will be a day one buy for me and many many others. Just deal with it.

IRetrouk2h ago

Those playstation games are pc games though.....
You already have access to them though don't you?
And what they described isn't a console, it's a pc.....
Its gonna flop.

+ Show (2) more repliesLast reply 1h ago
darthv7223h ago

...already? Gen 10 is but 1-2 years away.

Profchaos21h ago

@raiden kind of but if they didn't rush rrod may not have happened and they could have turned a profit that generation

Also ps3 dropped the ball massively so the generation would of been theirs by default but rrod abd mattricks casual push killed them and gave Sony a opportunity to claw it back

fr0sty20h ago

@prof, don't underestimate how much developers finally getting a grasp on coding for the Cell processor also helped PS3 take the crown in the end.

Profchaos23h ago

Classic move if you're losing just start the next gen early look how that worked for dreamcast

RaidenBlack21h ago

but then again worked for X360

Lightning7721h ago

I thought they weren't making a new gen though?

Chocoburger21h ago

At least the Dreamcast was an amazing system (still is!), the last two Xbox generations have been shameful.

ZycoFox17h ago

Except Dreamcast was a generational leap, majority of games looked just as good if not better than some PS2 titles. More than what can be said of Nintendo since the Wii.. plus an early launch worked well for the 360.

+ Show (1) more replyLast reply 17h ago
RaidenBlack21h ago

Sony confirmed their partnership with AMD for PS6 ages ago.
With Xbox taking time, everybody was hoping they might try something new & different by going Nvidia route but guess they went with the boring AMD route again.

Lightning7721h ago

Well Sony recently said that PS6 was top of their mind and are hard at work on it.

Next gen talk already we're 4 in a half years in the gen. 9th gen is easily the worse gen by far.

darthv7221h ago(Edited 21h ago)

Almost 5 years in for PS and XB entries... Nintendo kicked off 9th gen back in 2017. MS and Sony were late because of the release of the Pro/One X consoles to extend their 8th gen presence. And in doing that is why the adoption rate for their 9th gen has been slower than the previous. Its also why crossgen is still a thing.

But like you said, 9th gen has been the worst, even in my 40+ years of gaming.

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23h ago
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80°

Phantom Squad — Game Overview • VGMM

Phantom Squad is an intense 1-4 player tactical top-down shooter that blends fast-paced combat with strategic planning, drawing inspiration from games like Hotline Miami and Rainbow Six. Set to release in 2025 on Steam, players take on the role of disavowed operatives who must carefully plan their assault before breaching rooms.

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