A Rare Opportunity: On Piñatas, Microsoft and More

Once a pillar of Nintendo's empire, Rare changed hands in 2002, joining Microsoft Game Studios' stable of developers. Its ethos has not changed, however. Perfect Dark Zero, Kameo: Elements of Power and Viva Piñata -- all originally under development for Nintendo -- have continued in the footsteps of the company's previous works, and found success on Microsoft's console.

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Bloodmask4486d ago (Edited 4486d ago )

Ever since Goldeneye on N64 and the original Killer Instinct. I only wish they would port KI to XBLA. And I wish they would also release a true next-gen sequel to the Killer Instinct franchise.

FLboy4486d ago

agree killer instinct was one of the best fighting game back in the day they need to stop holding back and make it

jay24486d ago

no BK3 news. Heart broken again :(. Come on Rare, show us some B and B(bare and burd)on witch.

Kururo4486d ago

free radical > rare now

Apocwhen4486d ago (Edited 4486d ago )

Everything Free Radical has done to date has been a FPS except Second Sight. I would hardly say thats > than Rare. Rare have produced some of the best IP games to date. Killer Instinct, Goldeneye, Perfect Dark, Diddy Kong Racing, Banjo, Conker, Blast Corps. They've put out alot of games in different Genre's all quite successful. I still feel Rare games belong on Nintendo Console's though. Their graphics and style always seem to be more suited to it's market. Viva Pinata looks like a great game but it hasn't much of a chance in the xbox market where most of its userbase is FPS and Racing games.