Gran Turismo 5: Kazunori Yamauchi Interview

Kikizo met with the creator of the Gran Turismo series for a detailed chat about the next iteration on the PS3.

"There's a reason why the Gran Turismo series has racked up nearly 50 million sales world wide since its debut on PlayStation 1 back in 1998. It is the most finely crafted, most obsessively detailed and stunningly authentic racing simulator in the world. The resources - and budget - afforded to series creator Kazunori Yamauchi to recreate the unique handling, engine noises and sheer persona of thousands of vehicles, and translate them into a simulation, has probably never been matched, not even by the fantastic, critically acclaimed release of the Forza MotorSport series from Microsoft - the only racing simulation game to come close to GT's crown".

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vaan4077d ago

Think of your own ideas ScumSoft. Forza is a pretender to the throne.
There can only be ONE original, anything else is a cheap knock off.
Cue the x-bots.......GO!

marinelife94077d ago

I'm still amazed a PS3 can do all of that.

I wonder if they are going to have the damage and weather effects implemented before it actually releases or if it will be an add on later.

I also wonder if you already own prologue if you can just upgrade to the full GT5.

I wonder why GT5 would care about rumble in a controller. It doesn't make sense to play a Gran Turismo game with a controller instead of a wheel anyway.

Quisp4077d ago

Most people probably have never raced with a decent wheel, so they stick with the controller, whether it be because of cost, or whatever. But, yeah. Once you play a driving sim with a quality wheel, like the DFP, you NEVER go back to a hand controller. Its THAT much better.

teh CoMMish4077d ago

"Straight off the bat, I think that in terms of feature sets, Forza is ahead of us. They have more options, you can do basically anything. We take a different approach obviously - we try to concentrate on what are the core values for a racing game, and we try to elevate those standards up as high as we possibly can. I am having difficulty trying to explain the differences, but one way you can look at it is, you can buy a watch that is super multifunctional, but economical, or a watch that is reduced in functions, but premium - higher end."

First and foremost, GT5 will be a good game. No question about that.

But this interview makes no sense and is sugar coated so you all swallow this crap. Forza is the best racing game out there and if you are going to deny it then your fanboyism runs very very deep. Looking at in game action of GT5, it looks just as good as Forza. When they drop it to 30 FPS for replays that is when it looks a lot nicer than Forza, not by much I might add, but where is this Power of the PS3? Why can't they do 60FPS replays?

Bottom line, no damage = no simulation. Until they fix this you don't have a simulator. This means that Forza is in a different league. Instead of working on the stiching in a car's seat, why not put effort into the damage model. Last time I checked the core of a racing game are as follows: Damage, Penalized for Driving like an ass, and Physics. Forza dominates on those fronts. Again, I'm not saying GT5 is going to be a bad game. But if you are all going to sit there and deny facts, go for it. Forza will be the better game in the end.

Antan4077d ago (Edited 4077d ago )

"but where is this Power of the PS3?"

16 cars on track, 1080p @60fps ingame not powerful enough for you?.....hhmm

"they drop it to 30 FPS for replays that is when it looks a lot nicer than Forza, not by much I might add"

So is it alot nicer or marginally?

+ Show (1) more replyLast reply 4077d ago
jromao4077d ago

....the preview we were given of GT5 by Yamauchi looks incredible, with fine detail on everything from pit crew to in-car upholstery that Forza 2 could really only dream of...


60 fps 1080p with graphics like that shows the true power of PS3

Shadow Flare4077d ago

but i believe Gran Turismo 5 is the first ever console game to incorporate ray-trace lighting into it. Couple that with 60fps, 1080p incredible detail, car driving physics that are near perfect and Kaz Yamauchi at the head of it all, you got yourself there the best driving simulator in the world

EaziG4076d ago (Edited 4076d ago )

Thats why those scenes look so excellent, especially the Pit area scenes, he said they use dynamic lighting, at very high render.
Raytracing at 1080p 60fps is a pretty heavy thing for a computer to acheive in realtime.

I do Rendering at work and my machine takes a long time to render just one frame in 1080p, and the quality still isnt as crisp as the GT5 Prologue shots, and the PS3 is rendering 60 of these a second! Mental.

Bathyj4077d ago

Wow, I'm getting all excited over GT again. I remember hanging out 6 months before the original came out and every new release has taken over my life for months each.

And it just goes to show how unfair reviewers can be. GT4 the lowest rated of the lot yet is still the best driving simulator to date. Yes, upscale it looks better than Forza 2 but lets not get into that, leave Forza out of this. Because each game was GT but better the scores went down each time but that didn't stop the fans from getting it.

By the time PS4 is out GT5 will have sold 10 Miliion copies. Nothing comes close.

[email protected] WOW

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