Looks like EA was at one point planning on porting Dead Space 2 to the Wii. Now it has been scrapped completely as indicated by the job portfolios of EA designer Gerry Sakkas and freelance developer Matt Spriggens.
Never understood why dead space didn't support move.
It wouldnt have been the same experience due to the hardware of the Wii. The lighting in Dead Space when it came out was amazing and i dont see how they could have done that with Gamecube hardware. The Wiis hardware is based off the gamecube right?
Kinda, it's like 50 % better. But Extraction looked pretty good, would've loved to see Dead Space 2 Wii with that engine
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