DML: "Beware though, it’s not called The Challenge for nothing. How many waves of attacks can you survive? Those few who manage to survive all of the waves are granted a place in the prestigious Dead Meets Lead Hall of Fame."
DIYGamer: Sometimes, a game just fails to sell. My first exposure to Keldyn Interactive’s age-of-sail zombie masher Dead Meets Lead was via our own site here. And after that? Nothing. It’s entire existence flew under the radar for most after it’s release last year. It also completely failed to sell, despite a strong showing at the Swedish Game Awards. Now, at the end of a long and troubled road and after a rather damning postmortem, the developers are disbanding and releasing the game as freeware.
TechNoid writes: "There is an ongoing battle between pirates and ninja's, zombies and aliens and more strange creatures. But what if a dev combines two of these?"
Ironhammers: Some of us are a little bored of Zombies by now, while others can’t get enough — either way, it’s always good to see somebody trying to use the undead and infected humans in a different way than we’re used to. This is what Swedish indie developers Keldyn Interactive have attempted to do with their latest rease, Dead Meets Lead.