60°

Interview with Octodad Developers or Fatherhood and Cephalopods

Read about what two of the developers behind the quirky, cult hit, student freeware PC game Octodad have to say about the game's development, controls, and the true parentage of Octodad's human children.

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jordansob.blogspot.com
40°

The Weirdest, Strangest and Most Bizarre Games Ever Made - Part II

COG writes - You want to talk about bizarre games? We've got you covered with part two of our look at some of the strangest things you'll ever see in gaming.

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cogconnected.com
10°

Don’t Mind the Normalcy

Continue Play's Taylor Hidalgo examines the strange ability we have to ignore the complete absurdty in front of us to the point where some gamers refuse to see Octodad as anything other than another example of a bumbling everyman worth rooting for, rather than the weird attempt of cephalopod attempting to masquerade as a human being.

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continue-play.com
30°

Octodad shares the reality of an indie hit: $4.9M in revenue for 2.7 years of work

Developer Rami Ismail talked about the need to share the reality of game development in a recent post, and there's nothing more eye-opening than a developer sharing both what it cost to make a game, and what they made from those efforts.

CocoWolfie3368d ago

anyone think they made profit? :c i hope they did