Zynga on Why Triple-A Developers Fail at Social Games

Zynga makes success in the social games arena look easy, but crafting huge hits for Facebook isn't as simple as it appears. And while there have been more triple-A developers and publishers entering the social space, they've not all had instant success. Zynga's chief games designer, Brian Reynolds, explained to IndustryGamers why that's the case.

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Ayreesfoxx2753d ago

A lot of the big issue is that they are simply too disconnected from their own fanbase at times. Sure you have developers like Bungie and Treyarch that make it a point to listen to what their fans have to say, but the majority don't know really *how* anymore.