Game Rant's Anthony Taormina writes "Does the ‘SOCOM 4′ multiplayer beta signal a return to form for the series, or does it cater too much to today’s multiplayer gamer? Read our impressions to find out.
Oh no... not ANOTHER site that has the gall to say Socom 4 is good. Cue the whiners that want no change whatsoever other than graphics, as if there were no problems at all with those older Socoms.
i'm loving socom 4, even though i genaraly dislike tps. i also keep getting my ass kicked.
The camera angle just needs to be fixed, IMO.
its really hard to shoot a moving target because the bullet spread is really high.
bullet spread is my biggest gripe, but I think that is only because the game wants players to zoom in to shoot all the time.
Plenty of games have zero recoil and lazer beam accuracy, go play one of those. Games with decent amounts of recoil and spread are getting harder to find.
turn speed kills me. Guy runs by and you cant turn fast enough to shoot him. Luckily most of these things are being fixed day 1.
I knew someone would reply to me as if I played COD for a living. I play KZ/3 most of the time. KZ is known for its slow controls, high recoil and bullet spread but the bullet spread in the beta is ridiculous. Even when you burst fire, the three bullets you shoot most of the time will not stay together. One bullet will venture off randomly an only 1 will hit the target. All that does is make people use SMGs so that they have a higher rate of fire, and thus a higher chance of bullets hitting the guys.
And the TURN SPEED and Ridiculous accelaration that kicks in when aiming.
It is free on the Japanese Playstation store if you do not have plus, however the 1.6gb download is painful like the MAG download.
As a huge fan of the SOCOM series, especially SOCOM 2, it's hard not to want just a visual upgrade, but that doesn't bring in new gamers to the series. Zipper had to find the right way to blend old with the new, and I think they did a very solid job of that. Classic settings are available and, while they do still feature some of the new mechanics, it feels like old SOCOM in many regards. Just think, if this sells well we could get a SOCOM 2 HD version. So support it no matter what SOCOM fans.
The devs have already stated that they do not want to work on a Socom 2 HD version. If this game sells well, there will be even less of a reason to release it
On the contrary Zipper has said they would consider a SOCOM 2 HD if there was enough interest.
All i care about is socom 2 HD. Zipper has more then enough fans of socom 2 to make that possible. Supporting this should have nothing to do with it. I have played since part 1 and this isnt a true socom game to me or the many many people ive played socoms with over the last 10years. With that said it still is a lot of fun and a good game on its own merits. RAY understands why would this game selling well make them do HD. whats really sad is they dont want to work on it. I understand its there business but as a business in Video games they arn;t worth anything with out fans and fans want Socom 2 HD since its very clear there will never be a true socom game in its original form again.
The thing i love abotu socom is that the people with the mics dont just spout off like morons and actually talk straegy and what not. I find the community, while tough to really get into, is far more focused on playing the game and playing it well than other games.
You do hear those morons spout off...but its usually their last match before rage quitting the game entirely because they don't have host advantage anymore.
so instead of improving on a formula that makes socom great, they scrap all the old ideas and stuff that worked in favor of a hybrid FPS turned into OTS just to make an extra buck? and because of this Socom 4 will be a shortplayed game where all the newcomers that Zipper was trying to draw in will soon find another game and leave this one behind. Socom was the held to higher standards, only dedicated team players succeeded. Now it's just a game for gamers with a junior high mindset.
I disagree about the team player success idea. I think there was equal favoritism shown to lone wolfs and team players.
They have many problems to address. As is im probably not going to get it unless the coop mode is amazing. Fix the game and i will buy.
Leaning and switching sides of the gun would be a nice addition.... They need to fix some spawn glitches/bugs...
Nice article, good read, I cannot wait to check out the beta for myself tomorrow.
Lol, "lower bullet spread". Maybe they should add autoaim while they're at it. No thanks, it's about time a game has somewhat realistic shooting mechanics. It can be much more fun and rewarding(as well as addictive) in the long run if you stick with it. I just wish they would get rid of that rediculous opaque yellow bordered vote box that obstructs the view regularly in some games. The beta is very fun and I'm somewhat addicted to it. If they DON'T reduce the (or raise health)and get rid of that stupid vote box I will probably pick it up. Also, if you want to hit a moving player and are having trouble, use short controlled bursts or try a gun with lower recoil.
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